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*[[ | *[[Advanced locks]] | ||
*[[ | *[[Afflictions]] | ||
*[[ | *[[Afflictions]] | ||
*[[ | *[[Airborne environmental damage]] | ||
*[[ | *[[Aliens]] | ||
*[[ | *[[allies]] | ||
*[[ | *[[ammo]] | ||
*[[ | *[[Animal Resources]] | ||
*[[Armor]] | |||
*[[atmosphere]] | |||
*[[Automated Ship Weapons]] | |||
*[[Ballistic Ship Weapons]] | |||
*[[Ballistic Weapons]] | |||
*[[boost]] | |||
*[[boost pack]] | |||
*[[boost packs]] | |||
*[[boosting]] | |||
*[[Bribery]] | |||
*[[Builds]] | |||
*[[cargo]] | |||
*[[cargo capacity]] | |||
*[[cargo links]] | |||
*[[cargo space]] | |||
*[[carrying capacity]] | |||
*[[catch on fire]] | |||
*[[Chems]] | |||
*[[Class A ships]] | *[[Class A ships]] | ||
*[[Class B ships]] | *[[Class B ships]] | ||
*[[Class C ships]] | *[[Class C ships]] | ||
*[[ | *[[close quarters combat]] | ||
*[[ | *[[Combat training]] | ||
*[[ | *[[combat slide]] | ||
*[[ | *[[Containers]] | ||
*[[ | *[[contraband scans]] | ||
*[[Corrosive environmental damage]] | |||
*[[corrosive atmosphere]] | |||
*[[craft]] | |||
*[[Creatures]] | |||
*[[credits]] | |||
*[[critical damage]] | |||
*[[Critical hit]] | |||
*[[Critical hit chance]] | |||
*[[cutting-edge chems]] | |||
*[[cutting-edge outpost modules]] | |||
*[[cutting-edge ship modules.]] | |||
*[[cutting-edge weapon mods]] | |||
*[[data]] | |||
*[[delacies]] | |||
*[[digital lock]] | *[[digital lock]] | ||
*[[digipick]] | *[[digipick]] | ||
*[[ | *[[disarm]] | ||
*[[ | *[[disable]] | ||
*[[ | *[[Disarm]] | ||
*[[downed state]] | |||
*[[EM damage]] | |||
*[[EM Ship Weapons]] | |||
*[[EM Weapons]] | |||
*[[Emergency Kit]] | |||
*[[Energy Ship Weapons]] | *[[Energy Ship Weapons]] | ||
*[[ | *[[energy damage]] | ||
*[[ | *[[energy weapons]] | ||
*[[engine]] | *[[engine]] | ||
*[[ | *[[environmental damage]] | ||
*[[ | *[[Explosives]] | ||
*[[ | *[[exotic manufactured components]] | ||
*[[ | *[[exotic recipes]] | ||
*[[ | *[[experimental projects]] | ||
*[[experimental ship modules]] | *[[experimental ship modules]] | ||
*[[ | *[[fall damage]] | ||
*[[ | *[[flee]] | ||
*[[ | *[[fuel]] | ||
*[[ | *[[fuel cost]] | ||
*[[ | *[[gourmet]] | ||
*[[ | *[[grav drive]] | ||
*[[ | *[[grav drive range]] | ||
*[[ | *[[Grenades]] | ||
*[[ | *[[ground]] | ||
*[[ | *[[hack]] | ||
*[[ | *[[harmonics]] | ||
*[[ | *[[harvest]] | ||
*[[ | *[[heal]] | ||
*[[ | *[[health]] | ||
*[[ | *[[Heavy Weapons]] | ||
*[[ | *[[Helmets]] | ||
*[[holstered weapons]] | |||
*[[hovering]] | *[[hovering]] | ||
*[[human enemies]] | |||
*[[Humanoid enemies]] | |||
*[[improved ship modules.]] | |||
*[[infections]] | |||
*[[ingredients]] | *[[ingredients]] | ||
*[[ | *[[injuries]] | ||
*[[ | *[[jump]] | ||
*[[ | *[[jump drives]] | ||
*[[ | *[[kilograms]] | ||
*[[ | *[[knock down]] | ||
*[[ | *[[knockdown]] | ||
*[[ | *[[Laser Weapons]] | ||
*[[level]] | |||
*[[levels]] | |||
*[[Light Years]] | |||
*[[mantling]] | |||
*[[master-level weapon mods]] | |||
*[[Master-level locks]] | |||
*[[Mech]] | |||
*[[Med Pack]] | |||
*[[Med Packs]] | *[[Med Packs]] | ||
*[[melee]] | |||
*[[melee sneak attacks]] | |||
*[[Menu]] | |||
*[[Mines]] | |||
*[[Missile Weapons]] | |||
*[[NPC]] | |||
*[[NPCs]] | |||
*[[nerves]] | |||
*[[non-automatic ranged weapons]] | |||
*[[obey commands]] | |||
*[[Organic Resources]] | |||
*[[Outpost extractors]] | |||
*[[Outpost Modules]] | |||
*[[Packs]] | |||
*[[Particle Beam Weapons]] | |||
*[[particle beam]] | |||
*[[Physical damage]] | |||
*[[pickpocket]] | *[[pickpocket]] | ||
*[[ | *[[pilot]] | ||
*[[Piracy]] | *[[Piracy]] | ||
*[[Piracy demands]] | *[[Piracy demands]] | ||
*[[ | *[[Pistols]] | ||
*[[ | *[[Planetary resources]] | ||
*[[ | *[[Plants]] | ||
*[[ | *[[power attacks]] | ||
*[[ | *[[pressure points]] | ||
*[[ | *[[Prologue]] | ||
*[[ | *[[Radiation environmental damage]] | ||
*[[rare manufactured components]] | |||
*[[ranged sneak attacks]] | |||
*[[ranged weapons]] | |||
*[[Range]] | |||
*[[recharge]] | |||
*[[recover]] | |||
*[[Reload Speed]] | |||
*[[ | *[[repair]] | ||
*[[ | *[[research]] | ||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[research projects]] | *[[research projects]] | ||
*[[Research Lab]] | *[[Research Lab]] | ||
*[[ | *[[Resistance]] | ||
*[[ | *[[resistance]] | ||
*[[ | *[[Rifles]] | ||
*[[ | *[[Robots]] | ||
*[[Running]] | |||
*[[Scanner]] | *[[Scanner]] | ||
*[[scanner]] | *[[scanner]] | ||
*[[scan]] | *[[scan]] | ||
*[[ | *[[scan distance]] | ||
*[[ | *[[Scope]] | ||
*[[ | *[[Scoped Weapons]] | ||
*[[ | *[[Settled Systems]] | ||
*[[ | *[[Settled Systems News Network]] | ||
*[[ | *[[shield capacity]] | ||
*[[ | *[[shields]] | ||
*[[ | *[[ship systems]] | ||
*[[ | *[[ship targeting]] | ||
*[[ship thrusters]] | |||
*[[Ship boosts]] | |||
*[[ship turning rate]] | |||
*[[ship-borne weaponry]] | |||
*[[Ship reactors]] | *[[Ship reactors]] | ||
*[[ | *[[Ship turret weapons]] | ||
*[[ | *[[Ship Weapons]] | ||
*[[ | *[[shooting without aiming]] | ||
*[[ | *[[shotguns]] | ||
*[[ | *[[Sneak attack damage]] | ||
*[[ | *[[Sneaking]] | ||
*[[ | *[[Sniper]] | ||
*[[ | *[[space]] | ||
*[[ | *[[Spacesuits]] | ||
*[[sprinting]] | *[[sprinting]] | ||
*[[ | *[[Stealth]] | ||
*[[Stealth Meter]] | *[[Stealth Meter]] | ||
*[[ | *[[stun]] | ||
*[[sub-system]] | |||
*[[Suppressed Weapons]] | *[[Suppressed Weapons]] | ||
*[[ | *[[superior chems]] | ||
*[[ | *[[superior outpost modules]] | ||
*[[ | *[[superior ship modules.]] | ||
*[[ | *[[superior weapon mods]] | ||
*[[ | *[[surface objects]] | ||
*[[Thermal environmental damage]] | *[[Thermal environmental damage]] | ||
*[[ | *[[top speed]] | ||
*[[ | *[[toxic]] | ||
*[[ | *[[toxic atmosphere]] | ||
*[[ | *[[Trauma Pack]] | ||
*[[ | *[[Travel Speed]] | ||
*[[ | *[[Turrets]] | ||
*[[ | *[[unique]] | ||
*[[ | *[[unique manufactured components]] | ||
*[[unarmed]] | *[[unarmed]] | ||
*[[ | *[[Unarmed attacks]] | ||
*[[Weapon Workbench]] | |||
*[[weapon damage]] | |||
*[[Weapons]] | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[Xenowarfare]] | *[[Xenowarfare]] | ||
*[[ | *[[Zero-G]] | ||
Revision as of 01:55, 29 August 2023
- Advanced locks
- Afflictions
- Afflictions
- Airborne environmental damage
- Aliens
- allies
- ammo
- Animal Resources
- Armor
- atmosphere
- Automated Ship Weapons
- Ballistic Ship Weapons
- Ballistic Weapons
- boost
- boost pack
- boost packs
- boosting
- Bribery
- Builds
- cargo
- cargo capacity
- cargo links
- cargo space
- carrying capacity
- catch on fire
- Chems
- Class A ships
- Class B ships
- Class C ships
- close quarters combat
- Combat training
- combat slide
- Containers
- contraband scans
- Corrosive environmental damage
- corrosive atmosphere
- craft
- Creatures
- credits
- critical damage
- Critical hit
- Critical hit chance
- cutting-edge chems
- cutting-edge outpost modules
- cutting-edge ship modules.
- cutting-edge weapon mods
- data
- delacies
- digital lock
- digipick
- disarm
- disable
- Disarm
- downed state
- EM damage
- EM Ship Weapons
- EM Weapons
- Emergency Kit
- Energy Ship Weapons
- energy damage
- energy weapons
- engine
- environmental damage
- Explosives
- exotic manufactured components
- exotic recipes
- experimental projects
- experimental ship modules
- fall damage
- flee
- fuel
- fuel cost
- gourmet
- grav drive
- grav drive range
- Grenades
- ground
- hack
- harmonics
- harvest
- heal
- health
- Heavy Weapons
- Helmets
- holstered weapons
- hovering
- human enemies
- Humanoid enemies
- improved ship modules.
- infections
- ingredients
- injuries
- jump
- jump drives
- kilograms
- knock down
- knockdown
- Laser Weapons
- level
- levels
- Light Years
- mantling
- master-level weapon mods
- Master-level locks
- Mech
- Med Pack
- Med Packs
- melee
- melee sneak attacks
- Menu
- Mines
- Missile Weapons
- NPC
- NPCs
- nerves
- non-automatic ranged weapons
- obey commands
- Organic Resources
- Outpost extractors
- Outpost Modules
- Packs
- Particle Beam Weapons
- particle beam
- Physical damage
- pickpocket
- pilot
- Piracy
- Piracy demands
- Pistols
- Planetary resources
- Plants
- power attacks
- pressure points
- Prologue
- Radiation environmental damage
- rare manufactured components
- ranged sneak attacks
- ranged weapons
- Range
- recharge
- recover
- Reload Speed
- repair
- research
- research projects
- Research Lab
- Resistance
- resistance
- Rifles
- Robots
- Running
- Scanner
- scanner
- scan
- scan distance
- Scope
- Scoped Weapons
- Settled Systems
- Settled Systems News Network
- shield capacity
- shields
- ship systems
- ship targeting
- ship thrusters
- Ship boosts
- ship turning rate
- ship-borne weaponry
- Ship reactors
- Ship turret weapons
- Ship Weapons
- shooting without aiming
- shotguns
- Sneak attack damage
- Sneaking
- Sniper
- space
- Spacesuits
- sprinting
- Stealth
- Stealth Meter
- stun
- sub-system
- Suppressed Weapons
- superior chems
- superior outpost modules
- superior ship modules.
- superior weapon mods
- surface objects
- Thermal environmental damage
- top speed
- toxic
- toxic atmosphere
- Trauma Pack
- Travel Speed
- Turrets
- unique
- unique manufactured components
- unarmed
- Unarmed attacks
- Weapon Workbench
- weapon damage
- Weapons
- Xenowarfare
- Zero-G