Search by property

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Rank 3" with value "Noticeably increased chance to recover from infections naturally.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Zoology  + (Get more [[rare]] organic resources from creatures, and learn information about them more quickly using the scanner.)
  • Targeting  + (Greatly increased accuracy and range when shooting without aiming. Marks up to three enemies within 75m that damage you.)
  • Sniper Certification  + (Headshots while aiming with a scoped weapon have a +25% [[critical hit chance]].)
  • Heavy Weapon Certification  + (Heavy weapons do 30% more damage.)
  • Crippling  + (Human enemies now can enter a downed state earlier.)
  • Sharpshooting  + (Increase all critical damage to [[enemies]] by 50% with ranged weapons.)
  • Marksmanship  + (Increase critical hit chance with non-automatic ranged weapons by 15%.)
  • Weight Lifting  + (Increase total carrying capacity by 50 kilograms.)
  • Wellness  + (Increase your maximum health by 30%.)
  • Astrodynamics  + (Increased grav jump range and reduced fuel cost of jump drives by 30%.)
  • Lasers  + (Laser weapons do 30% more damage.)
  • Medicine  + (Med Packs, Trauma Packs, and Emergency Kits restore 30% additional Health 30% faster.)
  • Dueling  + (Melee weapons do 50% more damage. Take 15% less damage while wielding melee weapon.)
  • Decontamination  + (Noticeably increased chance to recover from infections naturally.)
  • Cellular Regeneration  + (Noticeably increased chance to recover from injuries naturally.)
  • Particle Beams  + (Particle beam weapons do 30% more damage.)
  • Pain Tolerance  + (Physical damage is reduced by 15%.)
  • Pistol Certification  + (Pistols do 30% more damage.)
  • Demolitions  + (Reduce damage taken from explosives by 25%.)
  • Negotiation  + (Reduces bribery cost by 50%.)
  • Rejuvenation  + (Regenerate health much faster outside of combat. You can now slowly regenerate health while in combat.)
  • Rapid Reloading  + (Reload [[Particle Beam weapons]] 30% faster. 50% chance to avoid getting interrupted while reloading.)
  • Research Methods  + (Resources required to craft items and complete research projects is reduced by 40%.)
  • Rifle Certification  + (Rifles do 30% more damage.)
  • Payloads  + (Ship cargo holds have 30% more capacity.)
  • Missile Weapon Systems  + (Ship missile weapons do 30% more damage, and their Targeting mode cost is reduced by 60%.)
  • Particle Beam Weapon Systems  + (Ship particle beam weapons do 30% more damage, and Targeting mode cost is reduced by 30%.)
  • Aneutronic Fusion  + (Ship reactors produce 3 extra units of power.)
  • Deception  + (Ships 30% stronger will automatically surrender to piracy demands. Enemy contraband scans are 30% less effective.)
  • Shotgun Certification  + (Shotguns do 30% more damage.)
  • Fitness  + (Sprinting uses 30% less Oxygen.)
  • Scavenging  + (There's a chance you'll find extra [[aid]] [[items]], like [[Med Packs]] or [[chems]], when searching containers.)
  • Targeting Control Systems  + (Time to lock onto enemy ships is reduced by 30%. You have a 10% increased chance of [[critically hitting]] a [[target-locked ship]].)
  • Boxing  + (Unarmed attacks do 75% more damage. While in a fight and unarmed, [[running]] consumes 30% less O2.)
  • Piloting  + (Unlock the ability to pilot [[Class B ships]].)
  • Martial Arts  + (While [[unarmed]] or wielding a [[melee weapon]], take 10% less damage.)
  • Stealth  + (You are 75% more difficult to detect when sneaking. Suppressed weapons do an additional 15% sneak attack damage.)
  • Security  + (You can attempt to hack [[Master-level locks]], and 4 auto attempts can be banked.)
  • Planetary Habitation  + (You can build outposts on planets with [[toxic]] or [[corrosive atmospheres]]. Increase the maximum number of Outposts you can build by 12.)