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XP: Difference between revisions

352 bytes removed ,  9 September 2023
(Created page with "{{see also|Guides}} You can gain XP by doing a variety of actions: *Completing missions *Defeating enemies *Discovering new locations *Completing minigames *Crafting items, food, and mods ==Tips For Skills== *'''Boost Pack Training''': Boost packing around an environment is a fun and effective method for quickly flanking enemies or reaching higher ground. Choose the ‘Boost Pack Training’ Skill and then equip a Boost Pack to use th...")
 
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==Tips For Skills==
==Tips For Skills==
*'''[[Boost Pack Training]]''': Boost packing around an environment is a fun and effective method for quickly flanking enemies or reaching higher ground. Choose the ‘Boost Pack Training’ Skill and then equip a Boost Pack to use this ability. See Tech - Skills - Starfield or more information on this Skill line.  
*'''[[Boost Pack Training]]''': Boost packing around an environment is a fun and effective method for quickly flanking enemies or reaching higher ground. Choose the ‘Boost Pack Training’ Skill and then equip a [[Boost Pack]] to use this ability.
*'''[[Stealth]]''': The Stealth Meter that indicates your current detection state will appear once you choose the Stealth Skill, providing you with more feedback. You can still sneak and perform sneak attacks without this Skill. See Physical - Skills - Starfield for more information on this Skill line.
*'''[[Stealth]]''': The [[Stealth Meter]] that indicates your current detection state will appear once you choose the Stealth Skill, providing you with more feedback. You can still sneak and perform sneak attacks without this Skill
*'''[[Pickpocketing]]''' – The ability to Pickpocket targets is available when you choose the Theft Skill. See Social - Skills - Starfield for more information on this Skill line.  
*'''[[Pickpocketing]]''' – The ability to [[Pickpocket]] targets is available when you choose the [[Theft]] Skill.
*'''[[Targeting Control Systems]]''' – This Skill allows you to target specific systems on enemy ships (Shields, Engines, Lasers, etc), making it easier to disable a ship’s engine and attempt to board. See Tech - Skills - Starfield for more information on this Skill line
*'''[[Targeting Control Systems]]''' – This Skill allows you to target specific systems on enemy [[ships]] ([[Shields]], [[Engines]], [[Lasers]], etc), making it easier to disable a ship’s engine and attempt to [[board]].
*'''[[Lockpicking]]''' – You can attempt to pick Novice-level locks by default. Invest a Skill Point into ‘Security’ to attempt to unlock more difficult safes, lockers, doors, or other locked devices. Switch between pick configurations using [LB]and [RB] on the Xbox Controller or [Q] and [T] for PC Keyboard while on the lockpicking screen. See Tech - Skills - Starfield for more information on this Skill line
*'''[[Lockpicking]]''' – You can attempt to pick Novice-level [[locks]] by default. Invest a Skill Point into ‘[[Security]]’ to attempt to unlock more difficult [[safes]], [[lockers]], [[doors]], or other [[locked devices]]. Switch between pick configurations using [LB]and [RB] on the Xbox Controller or [Q] and [T] for PC Keyboard while on the lockpicking screen.
Outposts and Extreme Environments – Building an Outpost on a planet with an ‘Extreme Environment’ is not possible until you unlock the *'''[[Outpost Engineering]]''' Skill. You can tell if a planet has an ‘Extreme Environment’ by scanning it once you are in orbit. See Science - Skills - Starfield for more information on this Skill line
*'''[Outposts]] and [[Extreme Environments]]''' – Building an [[Outpost]] on a [[planet]] with an ‘[[Extreme Environment]]’ is not possible until you unlock the [[Outpost Engineering]] Skill. You can tell if a planet has an ‘Extreme Environment’ by [[scanning]] it once you are in orbit.




[[Category:Game Mechanics]] [[Category:Guides]] [[Category:Features]]
[[Category:Game Mechanics]] [[Category:Guides]] [[Category:Features]]
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