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==Walkthrough== | ==Walkthrough== | ||
As you descend onto [[Freya III]], your [[scanner]] picks up a distress signal from the [[Nishina Research Station]]. Intrigued, you fly over and land at the designated landing zone to investigate. Upon exiting your [[ship]], you're immediately struck by the alien landscape but push forward towards the Nishina Research Station. The ominous atmosphere fills you with a sense of foreboding. You approach the station's intercom to announce your arrival, and you're granted immediate access. The doors hiss open. | |||
Inside, you're greeted by [[Ethan]]. After exchanging pleasantries and asking a few questions, you follow him deeper into the labyrinthine corridors of the research station. Suddenly, the surroundings blur and you're transported to a ruined, apocalyptic version of the station. Alien creatures jump out from crevices and corners, launching a surprise attack. You dispatch them, and just as abruptly, you're warped back beside Ethan, who's as baffled as you are. | |||
You continue to follow Ethan, feeling a little disoriented, when you're transported again, this time meeting [[Rafael]]—the person who actually sent the distress signal. After a perplexing conversation with him, you find yourself back in the hallway with Ethan. You're now suspicious of what's really happening here but continue forward to meet [[Director Patel]]. | |||
Walking through a series of hallways, you're intermittently warped into that grim, destroyed universe, battling [[hostile]] aliens along the way. When you finally meet Director Patel, you discuss the bizarre events. She's surprisingly calm, and directs you to follow [[Maria]] to the lab. | |||
Your journey with Maria is cut short when you're hurled back into the alternate universe. You explore some side rooms, fighting more alien creatures, and find Rafael again. After another perplexing conversation, he gives you a key for the pantry, aiding your progress. You warp a few more times, spooking other station employees, until you find yourself in the security office with Ethan. A [[persuasion]] check here could snag you a unique [[weapon]]. | |||
Your journey with Maria is cut short when you're hurled back into the alternate universe. You explore some side rooms, fighting more alien creatures, and find Rafael again. After another perplexing conversation, he gives you a key for the pantry, aiding your progress. You warp a few more times, spooking other station employees, until you find yourself in the security office with Ethan. A persuasion check here could snag you a unique weapon. | |||
Pressing onward, you pass through more doors and fight more creatures. Eventually, you reach a large room with a door marked "Emergency." Make your way through it to find the Lab on the second floor. Speak to Maria once you're inside. She's working on calibrating a probe to stabilize the distortions. When prompted, you stand in the appearing distortion. | Pressing onward, you pass through more doors and fight more creatures. Eventually, you reach a large room with a door marked "Emergency." Make your way through it to find the Lab on the second floor. Speak to Maria once you're inside. She's working on calibrating a probe to stabilize the distortions. When prompted, you stand in the appearing distortion. | ||
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An artifact appears. Pick it up. | An artifact appears. Pick it up. | ||
Depending on your choice of universe, you either meet with Director Patel or Rafael to conclude the mission. If you chose to stick with the universe where Rafael exists, he offers to join you back to your ship and can be recruited later at Viewport in New Atlantis. | Depending on your choice of universe, you either meet with Director Patel or Rafael to conclude the [[mission]]. If you chose to stick with the universe where Rafael exists, he offers to join you back to your ship and can be recruited later at Viewport in [[New Atlantis]]. | ||
==Tips and Tricks== | ==Tips and Tricks== |
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