Ships
- See also: Features and Ship Modules
Ship Bascis
Ship Components
There are 13 ship components.
- Cowling
- Shield Generator
- Docker
- Fuel Tanks
- Grav Drive
- Weapons
- Hab
- Engines
- Cockpit
- Cargo Hold
- Reactor
- Bay
- Landing Gear
Ship Stats
Each of the 13 ship components alter one or more of the 11 ship stats. Make sure to keep this in mind when modifying your ship.
Ship Overview
The Ship Overview provides a look at some of your ships most important information.
- Fuel: Fuel guage shows the ships maximun fuel level.
- Hull: Hull is the damage a ship can sustain before its destroyed.
- Cargo: Cargo shows the current and max cargo level of a ship.
- Reactor: Shows the Reactors class and its level.
- Crew: How many crew spots the ship has.
- Jump: How many lightyears a ship can jump.
- Shield: Absorbs damage.
- Weapons: Par, Bal, Msl, Las
- Registration: How to register a ship
- Value: Sale value of ship
- Mass: The total weight of the ship
Ship Registration
Sometimes you find yourself wanting a new Starship, but may not want to spend the Credits on a new one. If you find, or board and steal a new ship instead, you can fly and use the ship as you please, but you will not be able to sell or edit the ship until you register it.
The price to register a ship varies on the size and complexity of the ship, but you can register a ship either at a Ship Vendor or simply from the Ship section of the Data Menu for a fee. Once you Register ship, if you need to change back to a different ship in your possession, you can do so at a Ship Vendor.
Ships
Frontier - first ship