Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ballistics + (Ballistic weapons do 30% more damage.)
- Gymnastics + (Become more stable while firing in Zero-G. Take 30% less fall damage. Replenish some [[O2]] after [[mantling]].)
- Boost Pack Training + (Boost pack fuel regenerates more quickly)
- Commerce + (Buy for 15% less and sell for 20% more.)
- Leadership + (Companions will occasionally [[heal]] you when you get low health.)
- Isolation + (Do +30% weapon damage and gain 45 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.)
- EM Weapon Systems + (EM ship weapons have 30% increased damage and cost 45% less to use in Targeting Mode.)
- Incapacitation + (EM weapons do 15% more damage.)
- Energy Weapon Dissipation + (Energy damage is reduced by 15%.)
- Energy Weapon Systems + (Energy ship weapons have 30% increased damage and cost 45% less to use in Targeting Mode.)
- Nutrition + (Food and drink are now 30% more effective.)
- Environmental Conditioning + (Gain 10 resistance to [[Corrosive]] and [[Radiation environmental damage]].)
- Geology + (Get more [[exotic]] inorganic resources from surface objects.)
- Botany + (Get more [[exotic]] organic resources from plants, and learn information about them more quickly using the scanner.)
- Zoology + (Get more [[rare]] organic resources from creatures, and learn information about them more quickly using the scanner.)
- Targeting + (Greatly increased accuracy and range when shooting without aiming. Marks up to three enemies within 75m that damage you.)
- Sniper Certification + (Headshots while aiming with a scoped weapon have a +25% [[critical hit chance]].)
- Heavy Weapon Certification + (Heavy weapons do 30% more damage.)
- Crippling + (Human enemies now can enter a downed state earlier.)
- Sharpshooting + (Increase all critical damage to [[enemies]] by 50% with ranged weapons.)
- Marksmanship + (Increase critical hit chance with non-automatic ranged weapons by 15%.)
- Weight Lifting + (Increase total carrying capacity by 50 kilograms.)
- Wellness + (Increase your maximum health by 30%.)
- Astrodynamics + (Increased grav jump range and reduced fuel cost of jump drives by 30%.)
- Lasers + (Laser weapons do 30% more damage.)
- Medicine + (Med Packs, Trauma Packs, and Emergency Kits restore 30% additional Health 30% faster.)
- Dueling + (Melee weapons do 50% more damage. Take 15% less damage while wielding melee weapon.)
- Decontamination + (Noticeably increased chance to recover from infections naturally.)
- Cellular Regeneration + (Noticeably increased chance to recover from injuries naturally.)
- Particle Beams + (Particle beam weapons do 30% more damage.)
- Pain Tolerance + (Physical damage is reduced by 15%.)
- Pistol Certification + (Pistols do 30% more damage.)
- Demolitions + (Reduce damage taken from explosives by 25%.)
- Negotiation + (Reduces bribery cost by 50%.)
- Rejuvenation + (Regenerate health much faster outside of combat. You can now slowly regenerate health while in combat.)
- Rapid Reloading + (Reload [[Particle Beam weapons]] 30% faster. 50% chance to avoid getting interrupted while reloading.)
- Research Methods + (Resources required to craft items and complete research projects is reduced by 40%.)
- Rifle Certification + (Rifles do 30% more damage.)
- Payloads + (Ship cargo holds have 30% more capacity.)