Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cellular Regeneration + (Moderately increased chance to recover from injuries naturally.)
- Gymnastics + (Move faster in [[Zero-G]]. Take 20% less fall damage.)
- Targeting + (Notably increased accuracy and range when shooting without aiming. Marks up to two enemies within 50m that damage you.)
- Particle Beams + (Particle beam weapons do 20% more damage.)
- Pain Tolerance + (Physical damage is reduced by 10%.)
- Pistol Certification + (Pistols do 20% more damage.)
- Astrodynamics + (Reduced [[fuel cost]] of jump drives by 15%.)
- Negotiation + (Reduces bribery cost by 25%.)
- Rejuvenation + (Regenerate health more quickly outside of combat.)
- Rapid Reloading + (Reload [[Energy]] and [[EM weapons]] 30% faster.)
- Research Methods + (Resources required to craft items and complete research projects is reduced by 20%.)
- Rifle Certification + (Rifles do 20% more damage.)
- Payloads + (Ship cargo holds have 20% more capacity.)
- Missile Weapon Systems + (Ship missile weapons do 20% more damage, and their Targeting mode cost is reduced by 40%.)
- Particle Beam Weapon Systems + (Ship particle beam weapons do 20% more damage, and Targeting mode cost is reduced by 20%.)
- Aneutronic Fusion + (Ship reactors produce 2 extra units of power.)
- Starship Engineering + (Ship systems have 25% Increased damage mitigation.)
- Deception + (Ships 20% stronger will automatically surrender to piracy demands. Enemy contraband scans are 20% less effective.)
- Shotgun Certification + (Shotguns do 20% more damage.)
- Fitness + (Sprinting uses 20% less Oxygen.)
- Scavenging + (There's a chance you'll find extra [[ammo]] when searching containers.)
- Targeting Control Systems + (Time to lock onto [[enemy]] [[ships]] is reduced by 15%. [[Target-locked ship]]s fire at you 25% slower.)
- Boxing + (Unarmed attacks do 50% more damage. 50% less O2 used when using a power attack.)
- Neurostrikes + (Unarmed attacks now do additional [[EM damage]].)
- Stealth + (Upgrades the Stealth Meter. You are 50% more difficult to detect when sneaking. Suppressed weapons do an additional 10% sneak attack damage.)
- Boost Pack Training + (Using a boost pack expends less [[fuel]].)
- Security + (You can attempt to hack [[Expert locks]], and 3 auto attempts can be banked. Rings now turn blue when the pick can be slotted.)
- Planetary Habitation + (You can build outposts on planets with [[extreme pressure]]. Increase the maximum number of Outposts you can build by 8.)
- Special Projects + (You can craft [[rare manufactured components]] at an [[Industrial Workbench]].)
- Scanning + (You can detect [[rare]] inorganic resources on planet and moon surfaces, and more specific information about ships in space.)
- Instigation + (You can force a target NPC up to 10 levels higher than you to attack their allies for a limited time.)
- Intimidation + (You can force a target NPC up to 10 levels higher than you to flee for a limited time.)
- Diplomacy + (You can force a target NPC up to 10 levels higher than you to stop fighting for a while.)
- Manipulation + (You can force a target NPC up to 10 levels higher than you to obey commands for a limited time.)
- Xenosociology + (You can force a target [[alien]] creature up to 10 levels higher than you to [[flee]] for a limited time.)
- Ship Command + (You can have up to five active crew members.)
- Sniper Certification + (You can hold your [[breath]] longer with scoped weapons.)
- Outpost Engineering + (You can research and construct [[superior outpost modules]].)
- Gastronomy + (You can research and craft [[gourmet]] food and drinks.)
- Weapon Engineering + (You can research and craft [[superior weapon mods]].)
- Spacesuit Design + (You can research and craft superior spacesuit, helmet, and pack mods.)
- Chemistry + (You can research and create [[superior chems]].)
- Astrophysics + (You can scan any planet or moon in this [[system]]. You have a 20% chance to discover a trait when scanning.)
- Robotics + (You deal 20% more damage to Robots and Turrets. You can force a target robot up to 10 levels higher than you to flee for a limited time.)
- Shield Systems + (Your ship has 40% increased shield capacity.)
- Demolitions + ([[Explosives]] do 25% more damage.)
- Crippling + ([[Humanoid enemies]] have a 50% increased chance to not naturally recover from a downed state.)
- Dueling + ([[Melee kills]] make you run 20% faster for 10 seconds.)
- Concealment + ([[Running]] while [[sneaking]] doesn't affect [[stealth]]. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.)
- Engine Systems + ([[Ship boosts]] last longer and the cooldown is shorter.)