Search by property

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Rank 2" with value "Reduced [[fuel cost]] of jump drives by 15%.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Sharpshooting  + (Increase critical damage to [[enemy legs]] by 50% with ranged weapons.)
  • Weight Lifting  + (Increase total carrying capacity by 25 kilograms.)
  • Wellness  + (Increase your maximum health by 20%.)
  • Piloting  + (Increased [[ship turning rate]] and [[maneuverability]].)
  • Lasers  + (Laser weapons do 20% more damage.)
  • Medicine  + (Med Packs, Trauma Packs, and Emergency Kits restore 20% additional Health 20% faster.)
  • Decontamination  + (Moderately increased chance to recover from infections naturally.)
  • Cellular Regeneration  + (Moderately increased chance to recover from injuries naturally.)
  • Gymnastics  + (Move faster in [[Zero-G]]. Take 20% less fall damage.)
  • Targeting  + (Notably increased accuracy and range when shooting without aiming. Marks up to two enemies within 50m that damage you.)
  • Particle Beams  + (Particle beam weapons do 20% more damage.)
  • Pain Tolerance  + (Physical damage is reduced by 10%.)
  • Pistol Certification  + (Pistols do 20% more damage.)
  • Negotiation  + (Reduces bribery cost by 25%.)
  • Rejuvenation  + (Regenerate health more quickly outside of combat.)
  • Rapid Reloading  + (Reload [[Energy]] and [[EM weapons]] 30% faster.)
  • Research Methods  + (Resources required to craft items and complete research projects is reduced by 20%.)
  • Rifle Certification  + (Rifles do 20% more damage.)
  • Payloads  + (Ship cargo holds have 20% more capacity.)
  • Missile Weapon Systems  + (Ship missile weapons do 20% more damage, and their Targeting mode cost is reduced by 40%.)
  • Particle Beam Weapon Systems  + (Ship particle beam weapons do 20% more damage, and Targeting mode cost is reduced by 20%.)
  • Aneutronic Fusion  + (Ship reactors produce 2 extra units of power.)
  • Starship Engineering  + (Ship systems have 25% Increased damage mitigation.)
  • Deception  + (Ships 20% stronger will automatically surrender to piracy demands. Enemy contraband scans are 20% less effective.)
  • Shotgun Certification  + (Shotguns do 20% more damage.)
  • Fitness  + (Sprinting uses 20% less Oxygen.)
  • Scavenging  + (There's a chance you'll find extra [[ammo]] when searching containers.)
  • Targeting Control Systems  + (Time to lock onto [[enemy]] [[ships]] is reduced by 15%. [[Target-locked ship]]s fire at you 25% slower.)
  • Boxing  + (Unarmed attacks do 50% more damage. 50% less O2 used when using a power attack.)
  • Neurostrikes  + (Unarmed attacks now do additional [[EM damage]].)
  • Stealth  + (Upgrades the Stealth Meter. You are 50% more difficult to detect when sneaking. Suppressed weapons do an additional 10% sneak attack damage.)
  • Boost Pack Training  + (Using a boost pack expends less [[fuel]].)
  • Security  + (You can attempt to hack [[Expert locks]], and 3 auto attempts can be banked. Rings now turn blue when the pick can be slotted.)
  • Planetary Habitation  + (You can build outposts on planets with [[extreme pressure]]. Increase the maximum number of Outposts you can build by 8.)
  • Special Projects  + (You can craft [[rare manufactured components]] at an [[Industrial Workbench]].)
  • Scanning  + (You can detect [[rare]] inorganic resources on planet and moon surfaces, and more specific information about ships in space.)
  • Instigation  + (You can force a target NPC up to 10 levels higher than you to attack their allies for a limited time.)
  • Intimidation  + (You can force a target NPC up to 10 levels higher than you to flee for a limited time.)