Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Sharpshooting + (Increase critical damage to [[enemy legs]] by 50% with ranged weapons.)
- Weight Lifting + (Increase total carrying capacity by 25 kilograms.)
- Wellness + (Increase your maximum health by 20%.)
- Piloting + (Increased [[ship turning rate]] and [[maneuverability]].)
- Lasers + (Laser weapons do 20% more damage.)
- Medicine + (Med Packs, Trauma Packs, and Emergency Kits restore 20% additional Health 20% faster.)
- Decontamination + (Moderately increased chance to recover from infections naturally.)
- Cellular Regeneration + (Moderately increased chance to recover from injuries naturally.)
- Gymnastics + (Move faster in [[Zero-G]]. Take 20% less fall damage.)
- Targeting + (Notably increased accuracy and range when shooting without aiming. Marks up to two enemies within 50m that damage you.)
- Particle Beams + (Particle beam weapons do 20% more damage.)
- Pain Tolerance + (Physical damage is reduced by 10%.)
- Pistol Certification + (Pistols do 20% more damage.)
- Astrodynamics + (Reduced [[fuel cost]] of jump drives by 15%.)
- Negotiation + (Reduces bribery cost by 25%.)
- Rejuvenation + (Regenerate health more quickly outside of combat.)
- Rapid Reloading + (Reload [[Energy]] and [[EM weapons]] 30% faster.)
- Research Methods + (Resources required to craft items and complete research projects is reduced by 20%.)
- Rifle Certification + (Rifles do 20% more damage.)
- Payloads + (Ship cargo holds have 20% more capacity.)
- Missile Weapon Systems + (Ship missile weapons do 20% more damage, and their Targeting mode cost is reduced by 40%.)
- Particle Beam Weapon Systems + (Ship particle beam weapons do 20% more damage, and Targeting mode cost is reduced by 20%.)
- Aneutronic Fusion + (Ship reactors produce 2 extra units of power.)
- Starship Engineering + (Ship systems have 25% Increased damage mitigation.)
- Deception + (Ships 20% stronger will automatically surrender to piracy demands. Enemy contraband scans are 20% less effective.)
- Shotgun Certification + (Shotguns do 20% more damage.)
- Fitness + (Sprinting uses 20% less Oxygen.)
- Scavenging + (There's a chance you'll find extra [[ammo]] when searching containers.)
- Targeting Control Systems + (Time to lock onto [[enemy]] [[ships]] is reduced by 15%. [[Target-locked ship]]s fire at you 25% slower.)
- Boxing + (Unarmed attacks do 50% more damage. 50% less O2 used when using a power attack.)
- Neurostrikes + (Unarmed attacks now do additional [[EM damage]].)
- Stealth + (Upgrades the Stealth Meter. You are 50% more difficult to detect when sneaking. Suppressed weapons do an additional 10% sneak attack damage.)