Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Boost Assault Training + (Chance to [[knockdown]] nearby [[enemies]] when you boost.)
- Leadership + (Companions have 50 more [[health]] and 50kg more [[carrying capacity]].)
- Isolation + (Do +20% weapon damage and gain 30 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.)
- EM Weapon Systems + (EM ship weapons have 20% increased damage and cost 30% less to use in Targeting Mode.)
- Incapacitation + (EM weapons do 10% more damage.)
- Energy Weapon Dissipation + (Energy damage is reduced by 10%.)
- Energy Weapon Systems + (Energy ship weapons have 20% increased damage and cost 30% less to use in Targeting Mode.)
- Nutrition + (Food and drink are now 20% more effective.)
- Environmental Conditioning + (Gain 10 resistance to [[Thermal environmental damage]].)
- Geology + (Get more [[rare]] inorganic resources from surface objects.)
- Botany + (Get more [[rare]] organic resources from plants, and learn information about them more quickly using the scanner.)
- Zoology + (Get more [[uncommon]] organic resources from creatures, and learn information about them more quickly using the scanner.)
- Heavy Weapon Certification + (Heavy weapons do 20% more damage.)
- Marksmanship + (Increase [[critical hit chance]] with non-automatic ranged weapons by 8%.)
- Sharpshooting + (Increase critical damage to [[enemy legs]] by 50% with ranged weapons.)
- Weight Lifting + (Increase total carrying capacity by 25 kilograms.)
- Wellness + (Increase your maximum health by 20%.)
- Piloting + (Increased [[ship turning rate]] and [[maneuverability]].)
- Lasers + (Laser weapons do 20% more damage.)
- Medicine + (Med Packs, Trauma Packs, and Emergency Kits restore 20% additional Health 20% faster.)
- Decontamination + (Moderately increased chance to recover from infections naturally.)
- Cellular Regeneration + (Moderately increased chance to recover from injuries naturally.)
- Gymnastics + (Move faster in [[Zero-G]]. Take 20% less fall damage.)
- Targeting + (Notably increased accuracy and range when shooting without aiming. Marks up to two enemies within 50m that damage you.)
- Particle Beams + (Particle beam weapons do 20% more damage.)
- Pain Tolerance + (Physical damage is reduced by 10%.)
- Pistol Certification + (Pistols do 20% more damage.)
- Astrodynamics + (Reduced [[fuel cost]] of jump drives by 15%.)
- Negotiation + (Reduces bribery cost by 25%.)
- Rejuvenation + (Regenerate health more quickly outside of combat.)
- Rapid Reloading + (Reload [[Energy]] and [[EM weapons]] 30% faster.)
- Research Methods + (Resources required to craft items and complete research projects is reduced by 20%.)
- Rifle Certification + (Rifles do 20% more damage.)
- Payloads + (Ship cargo holds have 20% more capacity.)
- Missile Weapon Systems + (Ship missile weapons do 20% more damage, and their Targeting mode cost is reduced by 40%.)
- Particle Beam Weapon Systems + (Ship particle beam weapons do 20% more damage, and Targeting mode cost is reduced by 20%.)
- Aneutronic Fusion + (Ship reactors produce 2 extra units of power.)
- Starship Engineering + (Ship systems have 25% Increased damage mitigation.)
- Deception + (Ships 20% stronger will automatically surrender to piracy demands. Enemy contraband scans are 20% less effective.)