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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Rank 1" with value "You can now utilize [[boost pack]]s.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Scavenging  + (There's a chance you'll find extra [[credits]] when searching [[containers]].)
  • Demolitions  + (Throwing [[grenades]] now shows a trajectory arc. Explosions have a 25% larger radius.)
  • Gymnastics  + (Unlock the ability to [[combat slide]]. Take 15% less [[fall damage]].)
  • Theft  + (Unlock the ability to [[pickpocket]] targets.)
  • Targeting Control Systems  + (Unlocks [[ship targeting]] functionality.)
  • Weapon Engineering  + (You can [[craft]] improved [[weapon mods]] at a [[Weapon Workbench]], and [[research]] additional weapon mods at [[Research Lab]].)
  • Gastronomy  + (You can [[craft]] specialty [[food]] and [[drinks]], and [[research]] additional [[recipes]] at a [[Research Lab]].)
  • Special Projects  + (You can [[research]] [[experimental projects]] at a [[Research Lab]].)
  • Astrophysics  + (You can [[scan]] the [[moons]] of your current [[planet]]. You have a 10% chance to discover a [[trait]] when [[scanning]].)
  • Security  + (You can attempt to [[hack]] [[Advanced locks]], and 2 auto attempts can be banked.)
  • Planetary Habitation  + (You can build [[outposts]] on [[planets]] with [[extreme temperatures]] ([[Deep Freeze]] and [[Inferno]]). Increase the maximum number of Outposts you can build by 4.)
  • Outpost Engineering  + (You can construct improved [[outpost modules]], and [[research]] additional [[modules]] at a [[Research Lab]].)
  • Spacesuit Design  + (You can craft improved [[spacesuit]], [[helmet]], and [[pack]] [[mods]], and [[research]] additional mods at a [[Research Lab]].)
  • Chemistry  + (You can create improved [[chems]], and [[research]] additional chems at a [[Research Lab]].)
  • Scanning  + (You can detect [[uncommon]] [[inorganic resources]] on [[planet]] and [[moon]] surfaces, and more information about [[ships]] in [[space]].)
  • Intimidation  + (You can force a target [[NPC]] at or below your [[level]] to [[flee]] for a limited time.)
  • Instigation  + (You can force a target [[NPC]] at or below your level to attack their [[allies]] for a limited time.)
  • Diplomacy  + (You can force a target [[NPC]] at or below your [[level]] to stop fighting for a while.)
  • Manipulation  + (You can force a target [[NPC]] at or below your level to [[obey commands]] for a limited time.)
  • Xenosociology  + (You can force a target [[alien]] creature up to 10 levels higher than you to stop fighting for a limited time.)
  • Ship Command  + (You can have up to four active [[crew members]].)
  • Piloting  + (You can now utilize [[ship thrusters]].)
  • Robotics  + (You deal 10% more damage to [[Robots]] and [[Turrets]]. You can force a target robot up to 10 [[levels]] higher than you to stop fighting for a limited time.)
  • Concealment  + (You no longer set off enemy [[mines]]. [[Ranged sneak attacks]] do 2.5x normal damage and your [[melee sneak attacks]] do 4x normal damage.)
  • Negotiation  + (You now have access to [[Bribery]] in [[speech challenges]].)
  • Shield Systems  + (Your [[ship]] has 20% increased [[shield capacity]].)
  • Engine Systems  + (Your [[ship]]'s [[top speed]] is increased by 10%.)
  • Automated Weapon Systems  + ([[Automated ship weapons]] do 10% more damage and reduce all [[targeting mode]] costs by 20%.)
  • Ballistic Weapon Systems  + ([[Ballistic ship weapons]] have 10% increased damage and cost 20% less to use in [[Targeting Mode]].)
  • Ballistics  + ([[Ballistic weapons]] do 10% more damage.)
  • Leadership  + ([[Companions]] gain [[affinity]] 25% faster.)
  • EM Weapon Systems  + ([[EM ship weapons]] have 10% increased damage and cost 15% less to use in [[Targeting Mode]].)
  • Incapacitation  + ([[EM weapons]] do 5% more damage.)
  • Energy Weapon Dissipation  + ([[Energy damage]] is reduced by 5%.)
  • Energy Weapon Systems  + ([[Energy ship weapons]] have 10% increased damage and cost 15% less to use in [[Targeting Mode]].)
  • Nutrition  + ([[Food]] and [[drink]] are 10% more effective.)
  • Heavy Weapon Certification  + ([[Heavy weapons]] do 10% more damage.)
  • Crippling  + ([[Human enemies]] have a 30% increased chance to enter a [[downed state]] after taking enough damage.)
  • Lasers  + ([[Laser weapons]] do 10% more damage.)
  • Medicine  + ([[Med Pack]]s, [[Trauma Pack]]s, and [[Emergency Kit]]s restore 10% additional [[Health]] 10% faster.)
  • Dueling  + ([[Melee weapons]] do 25% more damage. Take 10% less damage while wielding a melee weapon.)
  • Particle Beams  + ([[Particle beam weapons]] do 10% more damage.)
  • Pain Tolerance  + ([[Physical damage]] is reduced by 5%.)
  • Pistol Certification  + ([[Pistols]] do 10% more damage.)
  • Rapid Reloading  + ([[Reload]] [[Ballistic weapons]] 30% faster.)
  • Research Methods  + ([[Resources]] required to [[craft]] [[items]] and complete [[research projects]] is reduced by 10%.)