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Search by property

A list of all pages that have property "Rank 1" with value "[[Laser weapons]] do 10% more damage.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 18 results starting with #1.

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List of results

  • Boost Pack Training  + (You can now utilize [[boost pack]]s.)
  • Piloting  + (You can now utilize [[ship thrusters]].)
  • Robotics  + (You deal 10% more damage to [[Robots]] and [[Turrets]]. You can force a target robot up to 10 [[levels]] higher than you to stop fighting for a limited time.)
  • Concealment  + (You no longer set off enemy [[mines]]. [[Ranged sneak attacks]] do 2.5x normal damage and your [[melee sneak attacks]] do 4x normal damage.)
  • Negotiation  + (You now have access to [[Bribery]] in [[speech challenges]].)
  • Shield Systems  + (Your [[ship]] has 20% increased [[shield capacity]].)
  • Engine Systems  + (Your [[ship]]'s [[top speed]] is increased by 10%.)
  • Automated Weapon Systems  + ([[Automated ship weapons]] do 10% more damage and reduce all [[targeting mode]] costs by 20%.)
  • Ballistic Weapon Systems  + ([[Ballistic ship weapons]] have 10% increased damage and cost 20% less to use in [[Targeting Mode]].)
  • Ballistics  + ([[Ballistic weapons]] do 10% more damage.)
  • Leadership  + ([[Companions]] gain [[affinity]] 25% faster.)
  • EM Weapon Systems  + ([[EM ship weapons]] have 10% increased damage and cost 15% less to use in [[Targeting Mode]].)
  • Incapacitation  + ([[EM weapons]] do 5% more damage.)
  • Energy Weapon Dissipation  + ([[Energy damage]] is reduced by 5%.)
  • Energy Weapon Systems  + ([[Energy ship weapons]] have 10% increased damage and cost 15% less to use in [[Targeting Mode]].)
  • Nutrition  + ([[Food]] and [[drink]] are 10% more effective.)
  • Heavy Weapon Certification  + ([[Heavy weapons]] do 10% more damage.)
  • Crippling  + ([[Human enemies]] have a 30% increased chance to enter a [[downed state]] after taking enough damage.)
  • Lasers  + ([[Laser weapons]] do 10% more damage.)
  • Medicine  + ([[Med Pack]]s, [[Trauma Pack]]s, and [[Emergency Kit]]s restore 10% additional [[Health]] 10% faster.)
  • Dueling  + ([[Melee weapons]] do 25% more damage. Take 10% less damage while wielding a melee weapon.)
  • Particle Beams  + ([[Particle beam weapons]] do 10% more damage.)
  • Pain Tolerance  + ([[Physical damage]] is reduced by 5%.)
  • Pistol Certification  + ([[Pistols]] do 10% more damage.)
  • Rapid Reloading  + ([[Reload]] [[Ballistic weapons]] 30% faster.)
  • Research Methods  + ([[Resources]] required to [[craft]] [[items]] and complete [[research projects]] is reduced by 10%.)
  • Rifle Certification  + ([[Rifles]] do 10% more damage.)
  • Sniper Certification  + ([[Scoped weapons]] are steadier and have less sway.)
  • Missile Weapon Systems  + ([[Ship missile weapons]] do 10% more damage, and their [[Targeting mode]] cost is reduced by 20%.)
  • Particle Beam Weapon Systems  + ([[Ship particle beam weapons]] do 10% more damage, and [[Targeting mode]] cost is reduced by 10%.)
  • Aneutronic Fusion  + ([[Ship reactors]] produce 1 extra unit of [[power]].)
  • Payloads  + ([[Ship]] [[cargo]] holds have 10% more [[capacity]].)
  • Deception  + ([[Ships]] 10% stronger will automatically surrender to [[piracy demands]]. [[Enemy]] [[contraband scans]] are 10% less effective.)
  • Shotgun Certification  + ([[Shotguns]] do 10% more damage.)
  • Fitness  + ([[Sprinting]] uses 10% less [[Oxygen]].)
  • Boxing  + ([[Unarmed attacks]] do 25% more damage. 25% less [[O2]] used when using a [[power attack]].)