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Space Combat: Difference between revisions

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===Types of Weapons===
===Types of Weapons===
* '''Lasers''': Great for depleting enemy ship's shields, but doesn't do much damage to the hull/systems.
* '''Lasers''': Great for depleting enemy ship's shields, but doesn't do much damage to the hull/systems.
  * Note: Auto-turrets will continue to fire on disabled ships, which can destroy a ship before you're able to board. To prevent this, completely power down your Lasers ship system to disable your auto-turrets.
** Note: Auto-turrets will continue to fire on disabled ships, which can destroy a ship before you're able to board. To prevent this, completely power down your Lasers ship system to disable your auto-turrets.
* '''Ballistic''': These are great for destroying the enemy ship's Hull, but don't do much damage to a ship's shields if they are up.
* '''Ballistic''': These are great for destroying the enemy ship's Hull, but don't do much damage to a ship's shields if they are up.
* '''Missiles''': Missiles do the same damage to [[Shields]] as they do to the [[Hull]], but have an additional bonus that if you fire them while locked on long enough, they will track the target, even if they move.
* '''Missiles''': Missiles do the same damage to [[Shields]] as they do to the [[Hull]], but have an additional bonus that if you fire them while locked on long enough, they will track the target, even if they move.
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