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Ship Building: Difference between revisions

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==Everything costs something==
==Everything costs something==
Before you get your heart set on installing your 10th Missile Launcher, Note that every piece of equipment, costs Credits, and each Vendor only holds a certain amount of Credits. You can always visualize how you would like to lay your ship out using the Ship builder, but you may want to stick with the basics first before getting too fancy.
Before you get your heart set on installing your 10th [[Missile Launcher]], Note that every piece of equipment, costs [[Credits]], and each [[Vendor]] only holds a certain amount of Credits. You can always visualize how you would like to lay your ship out using the [[Ship builder]], but you may want to stick with the basics first before getting too fancy.


[[File:ship building3.png|400px]]
[[File:ship building3.png|400px]]


Another cost you may not be paying attention to is the Mass, almost every module you add to your ship will add abit of Mass to the ship. The more Mass your ship has, the slower your ship will go if you dont have enough engines to boost your ship.  
Another cost you may not be paying attention to is the [[Mass]], almost every module you add to your ship will add a bit of Mass to the ship. The more Mass your ship has, the slower your ship will go if you don't have enough engines to boost your ship.
 
==Check your placement==
==Check your placement==
For each ship part you will see that there are Light Blue Circles that appear as you hold the Module.
For each ship part you will see that there are Light Blue Circles that appear as you hold the Module.
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