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Energy Weapon Dissipation: Difference between revisions

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m (Starfield moved page Mind Over Matter to Energy Weapon Dissipation)
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{{Skill Infobox
{{Skill Infobox
|Image = Mind Over Matter.png
|Image = Energy Weapon Dissipation.png
|Name = Mind Over Matter
|Name = Energy Weapon Dissipation
|Type = Physical
|Type = Physical
|Tier = Advanced
|Tier = Advanced
|Tier-number = 2
|Tier-number = 2
|Background =  
|Background =  
|Description = Unknown
|Description = Considering the widespread use of energy weapons in the Settled Systems, specialized training to minimize damage is considered invaluable.
|Rank 1 = Reduced chance of contracting an infection from contaminated meat or plants.
|Rank 1 = Energy damage is reduced by 5%.
|Rank 2 = Reduced chance of contracting an infection from contaminated water sources.
|Rank 2 = Energy damage is reduced by 10%.
|Rank 3 = Reduced chance of becoming addicted to alcohol.
|Rank 3 = Energy damage is reduced by 15%.
|Rank 4 = Reduced chance of becoming addicted to chems.
|Rank 4 = 25% chance to reflect energy damage back to an attacker when your health is below 50%.
|Challenge 1 = Drink from a contaminated water source 5 times without contracting an infection.
|Challenge 1 = ??????
|Challenge 2 = Drink 10 alcoholic drinks without becoming addicted.
|Challenge 2 = ??????
|Challenge 3 = Take 20 chems without becoming addicted.
|Challenge 3 = ??????
|Patch = 1.0
|Patch = 1.0
}}
}}
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<comments />
<comments />


[[Category:Skills]] [[Category:Physical Skills]] [[Category:Name Not Verified]] [[Category:Not Verified]]
[[Category:Skills]] [[Category:Physical Skills]] [[Category:Name Verified]] [[Category:Verified]]