Property:Rank 4

From Starfield Fans Wiki
Showing 20 pages using this property.
D
Melee kills heal you for 10% of your health.  +
E
EM ship weapons have a small chance of instantly [[disabling]] [[enemy]] [[engines]].  +
25% chance to reflect energy damage back to an attacker when your [[health]] is below 50%.  +
Energy ship weapons [[recharge]] 30% faster.  +
While [[boosting]], all [[enemies]] disengage the player and can only reacquire them as a target after the player stops boosting.  +
Reduced chance to gain [[afflictions]] from [[environmental damage]] sources.  +
F
Sprinting and [[power attacks]] now use significantly less oxygen.  +
G
Crafting food and drinks occasionally doesn't use up [[resources]]. You can research and craft [[exotic recipes]].  +
Occasionally [[harvest]] additional [[rarer]] [[resources]] from surface objects.  +
Increased [[jump]] height. Run faster after combat sliding or mantling.  +
H
Gain 25% Physical resistance while aiming down sights with a [[heavy weapon]].  +
I
EM weapons have a 15% chance to do 300% [[EM damage]].  +
[[Enemies]] affected by Instigation will attack their allies until they are dead.  +
Intimidated targets now flee for substantial amount of time.  +
Do +40% weapon damage and gain 60 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.  +
L
Laser weapons have a 5% chance to set a target on fire.  +
Doubles the bonuses of [[Combat]] and Companions. Companions have a chance to pick themselves up from a [[downed state]].  +
M
Manipulated targets now obey commands for a substantial amount of time.  +
Critical hits using a non-automatic ranged weapon without a scope do double damage and those with scopes [[knock down]] [[enemies]] on the next shot.  +
Reflect 50% damage back when blocking a melee or unarmed attack.  +