To-Do List
- Accuracy
- Advanced locks
- Afflictions
- affinity
- Airborne environmental damage
- Aliens
- allies
- ammo
- Animal Resources
- Armor
- atmosphere
- Automated Ship Weapons
- Ballistic Ship Weapons
- Ballistic Weapons
- Bribery
- boost
- boost packs
- boosting
- Builds
- capacity
- cargo
- cargo capacity
- cargo links
- cargo space
- carrying capacity
- catch on fire
- Chems
- Class A ships
- Class B ships
- Class C ships
- close quarters combat
- Combat training
- containers
- contraband scans
- Corrosive environmental damage
- craft
- Creation Club
- Creation Credits
- credit
- credits
- Critical hit
- Critical hit chance
- critical damage
- Creatures
- cutting-edge chems
- cutting-edge outpost modules
- cutting-edge ship modules
- cutting-edge weapon mods
- Damage Resistance
- data
- Deep Freeze
- delicacies
- digipick
- digital lock
- disable
- Disarm
- disarm
- Doors
- downed state
- EM Ship Weapons
- EM damage
- EM Weapons
- Emergency Kit
- Energy Ship Weapons
- Energy Weapons
- engine
- environmental damage
- exotic recipes
- experimental projects
- experimental ship modules
- Explosives
- expert locks
- expose
- Extreme gravity
- extreme pressure
- extreme temperatures
- fall damage
- flee
- fuel
- fuel cost
- Gourmet
- Grenades
- ground
- grav drive
- grav drive range
- hack
- habitation modules
- harmonics
- harvest
- headshot
- heal
- health
- Heavy Weapons
- Helmets
- holstered weapons
- hovering
- human enemies
- Humanoid enemies
- improved ship modules
- Inferno
- infections
- ingredients
- injuries
- Jump
- jump drives
- kilograms
- knock down
- knockdown
- Laser Weapons
- level
- levels
- Light Years
- Mantling
- master-level locks
- master-level weapon mods
- Mech
- Med Pack
- Med Packs
- Melee sneak attacks
- Melee Weapons
- melee
- Menu
- Mines
- Missile Weapons
- maneuverability
- nerves
- non-automatic ranged weapons
- NPC
- NPCs
- obey commands
- Organic Resources
- Outpost extractors
- Outpost Modules
- Packs
- particle beam
- Particle Beam Weapons
- Piracy
- Piracy demands
- Pistols
- pilot
- pickpocket
- Planetary resources
- Plants
- power attacks
- pressure points
- Prologue
- Radiation environmental damage
- Range
- Ranged sneak attacks
- Ranged weapons
- recipes
- recover
- reload
- Reload Speed
- repair
- Research Lab
- research
- research projects
- Resistance
- Rifles
- Robots
- Running
- scanner
- scan
- Scanner
- scan distance
- Scoped Weapons
- Scope
- shield capacity
- shields
- Ship boosts
- Ship reactors
- Ship turret weapons
- ship turning rate
- ship-borne weaponry
- ship systems
- shooting without aiming
- Shotguns
- Smuggling
- Sniper
- Sneak attack damage
- Sneaking
- space
- Spacesuits
- sprinting
- Stealth
- Stealth Meter
- stun
- sub-system
- superior chems
- superior outpost modules
- superior ship modules
- superior weapon mods
- Suppressed Weapons
- surface objects
- Target-locked ships
- target-locked ship
- targeting mode
- Thermal environmental damage
- top speed
- Toxic
- toxic atmosphere
- Trauma Pack
- Travel Speed
- turrets
- Unarmed attacks
- unique
- unique manufactured components
- Weapon damage
- Weapon Workbench
- Weapons
- Zero-G