Persuasion: Difference between revisions

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|Type = Social
|Type = Social
|Tier = Novice
|Tier = Novice
|Background = Diplomat
|Tier-number = 1
|Description = In the Settled Systems, the nuanced ability to listen and discuss can often accomplish far more than simply shooting first and asking questions later.
|Background = Diplomat, Industrialist, Sculptor, Space Scroundel
|Rank 1 =  
|Description = In the [[Settled Systems]], the nuanced ability to listen and discuss can often accomplish far more than simply shooting first and asking questions later.
|Rank 2 =  
|Rank 1 = 10% increased chance of success when [[persuading]] someone.
|Rank 3 =  
|Rank 2 = 20% increased chance of success when persuading someone.
|Rank 4 =  
|Rank 3 = 30% increased chance of success when persuading someone.
|Challenge 1 =  
|Rank 4 = 50% increased chance of success when persuading someone.
|Challenge 2 =  
|Challenge 1 = ??????
|Challenge 3 =  
|Challenge 2 = ??????
|Challenge 4 =
|Challenge 3 = ??????
|Patch = 1.0
|Patch = 1.0
}}
}}
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==Images==
==Images==


[[Category:Skills]] [[Category:Social Skills]]
==Comments==
<comments />
 
[[Category:Skills]] [[Category:Social Skills]] [[Category:Name Verified]] [[Category:Verified]]

Latest revision as of 16:18, 28 August 2023

Persuasion
Persuasion.png
Information
Type Social
Tier Novice
Tier # 1
Background Diplomat, Industrialist, Sculptor, Space Scroundel
Description In the Settled Systems, the nuanced ability to listen and discuss can often accomplish far more than simply shooting first and asking questions later.
Rank 1 10% increased chance of success when persuading someone.
Rank 2 20% increased chance of success when persuading someone.
Rank 3 30% increased chance of success when persuading someone.
Rank 4 50% increased chance of success when persuading someone.
Challenge 1 ??????
Challenge 2 ??????
Challenge 3 ??????
Patch 1.0

Persuasion is a Tier 1 (Novice) Social Skill. It is the starting skill for the Background Diplomat, Industrialist, Sculptor, Space Scroundel.


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