Industrialist: Difference between revisions
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|Type = | |Type = | ||
|Starting Skills = Persuasion, Security, Research Methods | |Starting Skills = Persuasion, Security, Research Methods | ||
|Description = There was a time when all you wanted to be was a titan of industry, maybe a ship designer or megacorp exec. Thankfully, that skillset never goes out of style in the settled systems. | |Description = There was a time when all you wanted to be was a titan of industry, maybe a [[ship designer]] or [[megacorp]] exec. Thankfully, that [[skillset]] never goes out of style in the [[settled systems]]. | ||
|Patch = 1.0 | |Patch = 1.0 | ||
}} | }} |
Revision as of 16:00, 30 August 2023
Industrialist | |
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File:Industrialist.jpg | |
Information | |
Starting Skills | Persuasion, Security, Research Methods |
Description | There was a time when all you wanted to be was a titan of industry, maybe a ship designer or megacorp exec. Thankfully, that skillset never goes out of style in the settled systems. |
Patch | 1.0 |
Industrialist is a Background.
Starting Skills
Persuasion - In the Settled Systems, the nuanced ability to listen and discuss can often accomplish far more than simply shooting first and asking questions later.
Security - While the standardized digital locking mechanism is renowned for its security, any code can be broken with the proper training.
Research Methods - By skilfully employing both new and time tested methods, a researcher may complete projects faster, and even gain unexpected insights.
Guide
Tips and Tricks
Additional Information
Images
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