Weapon Engineering: Difference between revisions

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|Tier-number = 2
|Tier-number = 2
|Background =  
|Background =  
|Description = Life in the 24th century can be exceedingly dangerous, and the ability to maintain and modify personal weapons can be essential to one's survival.
|Description = Life in the 24th century can be exceedingly dangerous, and the ability to maintain and modify personal [[weapons]] can be essential to one's survival.
|Rank 1 = You can craft improved weapon mods at a Weapon Workbench, and research additional weapon mods a at Research Lab.
|Rank 1 = You can [[craft]] improved [[weapon mods]] at a [[Weapon Workbench]], and [[research]] additional weapon mods at [[Research Lab]].
|Rank 2 = You can research and craft superior weapon mods.
|Rank 2 = You can research and craft [[superior weapon mods]].
|Rank 3 = You can research and craft cutting-edge weapon mods.   
|Rank 3 = You can research and craft [[cutting-edge weapon mods]].   
|Rank 4 = You can research and craft master-level weapon mods.
|Rank 4 = You can research and craft [[master-level weapon mods]].
|Challenge 1 = ??????
|Challenge 1 = ??????
|Challenge 2 = ??????
|Challenge 2 = ??????

Latest revision as of 15:30, 28 August 2023

Weapon Engineering
File:Weapon Engineering.png
Information
Type Science
Tier Advanced
Tier # 2
Description Life in the 24th century can be exceedingly dangerous, and the ability to maintain and modify personal weapons can be essential to one's survival.
Rank 1 You can craft improved weapon mods at a Weapon Workbench, and research additional weapon mods at Research Lab.
Rank 2 You can research and craft superior weapon mods.
Rank 3 You can research and craft cutting-edge weapon mods.
Rank 4 You can research and craft master-level weapon mods.
Challenge 1 ??????
Challenge 2 ??????
Challenge 3 ??????
Patch 1.0

Weapon Engineering is a Tier 2 (Advanced) Science Skill.


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