Cyberneticist

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Revision as of 02:18, 20 August 2023 by Starfield (talk | contribs)
Cyberneticist
File:Cyberneticist.jpg
Information
Starting Skills Medicine, Security, Lasers
Description Robots? Mere toys. Neuroamps? Good for parlor tricks. The Colony War may have made implants and upgrades available to veterans, but you once saw a greater future. Humans and machines, as one.
Patch 1.0

Cyberneticist is a Background.


Starting Skills

Medicine - Only through advancements in medical training and technology has humanity been able to withstand the galaxy's many dangers.

Security -

Lasers -

Guide

Tips and Tricks

Additional Information

Images

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