Concealment: Difference between revisions

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|Description = Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries
|Description = Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries
|Rank 1 = You no longer set off enemy mines. Ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
|Rank 1 = You no longer set off enemy [[mines]]. Ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
|Rank 2 = Running while sneaking doesn't affect stealth. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
|Rank 2 = Running while [[sneaking]] doesn't affect [[stealth]]. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
|Rank 3 = You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
|Rank 3 = You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
|Rank 4 = Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.
|Rank 4 = Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.

Revision as of 11:29, 26 August 2023

Concealment
File:Concealment.png
Information
Type Physical
Tier Master
Tier # 4
Description Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries
Rank 1 You no longer set off enemy mines. Ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
Rank 2 Running while sneaking doesn't affect stealth. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
Rank 3 You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
Rank 4 Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.
Challenge 1 ??????
Challenge 2 ??????
Challenge 3 ??????
Patch 1.0

Concealment is a Tier 4 (Master) Physical Skill.


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