Targeting Control Systems: Difference between revisions

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|Name = Targeting Control Systems
|Name = Targeting Control Systems
|Type = Tech
|Type = Tech
|Tier = 1 - Novice
|Tier = Novice
|Tier # = 1
|Background = Bounty Hunter
|Background = Bounty Hunter
|Description = Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.
|Description = Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.

Revision as of 11:39, 25 August 2023

Targeting Control Systems
File:Targeting Control Systems.png
Information
Type Tech
Tier Novice
Background Bounty Hunter
Description Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.
Rank 1 You can target any of the weapon subsystems of an enemy ship.
Rank 2 You can now target the shield subsystem of an enemy ship.
Rank 3 You can now target all of the subsystems of an enemy ship.
Rank 4 Targeting a specific subsystem of an enemy ship does 30% extra damage.
Challenge 1 Deal 250 damage to any subsystem of enemy ships.
Challenge 2 Deal 500 damage to any subsystem of enemy ships.
Challenge 3 Deal 1000 damage to any subsystem of enemy ships.
Patch 1.0

Targeting Control Systems is a Tier (Novice) Tech Skill. It is the starting skill for the Background Bounty Hunter.


Guide

Tips and Tricks

Images

Targeting control systems1.jpg

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