Xenosociology: Difference between revisions

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|Tier = Master
|Tier = Master
|Background =  
|Background =  
|Description =  
|Description = Unknown
|Rank 1 =  
|Rank 1 = You can force a target creature at or below your level to stop fighting for a limited time.
|Rank 2 =  
|Rank 2 = You can force a target creature up to 10 levels higher than you to stop fighting or flee for a limited time.
|Rank 3 =  
|Rank 3 = You can force a target creature up to 20 levels higher than you to stop fighting, flee, or attack their allies for a limited time.
|Rank 4 =  
|Rank 4 = You are now able to fully control affected targets for a substantial amount of time.
|Challenge 1 =  
|Challenge 1 = Successfully pacify 5 different creatures.
|Challenge 2 =  
|Challenge 2 = Successfully cause 25 different creatures to flee.
|Challenge 3 =  
|Challenge 3 = Successfully frenzy 50 different creatures.
|Challenge 4 =
|Patch = 1.0
|Patch = 1.0
}}
}}
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<comments />
<comments />


[[Category:Skills]] [[Category:Social Skills]]
[[Category:Skills]] [[Category:Social Skills]] [[Category:Name Not Verified]] [[Category:Not Verified]]

Revision as of 22:27, 5 August 2023

Xenosociology
Xenosociology.png
Information
Type Social
Tier Master
Description Unknown
Rank 1 You can force a target creature at or below your level to stop fighting for a limited time.
Rank 2 You can force a target creature up to 10 levels higher than you to stop fighting or flee for a limited time.
Rank 3 You can force a target creature up to 20 levels higher than you to stop fighting, flee, or attack their allies for a limited time.
Rank 4 You are now able to fully control affected targets for a substantial amount of time.
Challenge 1 Successfully pacify 5 different creatures.
Challenge 2 Successfully cause 25 different creatures to flee.
Challenge 3 Successfully frenzy 50 different creatures.
Patch 1.0

Xenosociology is a Tier (Master) Social Skill.


Guide

Tips and Tricks

Images

Comments

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