Incapacitation: Difference between revisions
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|Tier-number = 2 | |Tier-number = 2 | ||
|Background = | |Background = | ||
|Description = EM weapons are generally employed to damage robots, but can also be used to render human beings unconscious. | |Description = [[EM weapons]] are generally employed to damage robots, but can also be used to render human beings unconscious. | ||
|Rank 1 = EM weapons do 5% more damage. | |Rank 1 = [[EM weapons]] do 5% more damage. | ||
|Rank 2 = EM weapons do 10% more damage. | |Rank 2 = EM weapons do 10% more damage. | ||
|Rank 3 = EM weapons do 15% more damage. | |Rank 3 = EM weapons do 15% more damage. | ||
|Rank 4 = EM weapons have a 15% chance to do 300% EM damage. | |Rank 4 = EM weapons have a 15% chance to do 300% [[EM damage]]. | ||
|Challenge 1 = ?????? | |Challenge 1 = ?????? | ||
|Challenge 2 = ?????? | |Challenge 2 = ?????? |
Latest revision as of 13:31, 28 August 2023
Incapacitation | |
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File:Incapacitation.png | |
Information | |
Type | Combat |
Tier | Advanced |
Tier # | 2 |
Description | EM weapons are generally employed to damage robots, but can also be used to render human beings unconscious. |
Rank 1 | EM weapons do 5% more damage. |
Rank 2 | EM weapons do 10% more damage. |
Rank 3 | EM weapons do 15% more damage. |
Rank 4 | EM weapons have a 15% chance to do 300% EM damage. |
Challenge 1 | ?????? |
Challenge 2 | ?????? |
Challenge 3 | ?????? |
Patch | 1.0 |
Incapacitation is a Tier 2 (Advanced) Combat Skill.
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