Lasers: Difference between revisions

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|Type = Combat
|Type = Combat
|Tier = Novice
|Tier = Novice
|Tier # = 1
|Tier-number = 1
|Background = Cyberneticist, Explorer, Xenobiologist
|Background = Cyberneticist, Explorer, Xenobiologist
|Description = Personal laser weapons are in widespread use across the Settled Systems, and specialized training can greatly increase their effectiveness.
|Description = Personal laser weapons are in widespread use across the Settled Systems, and specialized training can greatly increase their effectiveness.

Revision as of 10:21, 26 August 2023

Lasers
Lasers.png
Information
Type Combat
Tier Novice
Tier # 1
Background Cyberneticist, Explorer, Xenobiologist
Description Personal laser weapons are in widespread use across the Settled Systems, and specialized training can greatly increase their effectiveness.
Rank 1 Laser weapons do 10% more damage.
Rank 2 Laser weapons do 20% more damage.
Rank 3 Laser weapons do 30% more damage.
Rank 4 Laser weapons range is increased by 30%.
Challenge 1 Kill 20 enemies with laser weapons.
Challenge 2 Kill 50 enemies with laser weapons.
Challenge 3 Kill 250 enemies with laser weapons.
Patch 1.0

Lasers is a Tier 1 (Novice) Combat Skill. It is the starting skill for the Background Cyberneticist, Explorer, Xenobiologist.


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