Crippling: Difference between revisions

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|Tier-number = 4
|Tier-number = 4
|Background =  
|Background =  
|Description = Specifically targeting the pressure points and nerves of various limbs can disable an opponent, limiting their combat effectiveness.
|Description = Specifically targeting the [[pressure points]] and [[nerves]] of various limbs can [[disable]] an opponent, limiting their [[combat]] effectiveness.
|Rank 1 = Human enemies have a 30% increased chance to enter a downed state after taking enough damage.
|Rank 1 = [[Human enemies]] have a 30% increased chance to enter a [[downed state]] after taking enough damage.
|Rank 2 = Humanoid enemies have a 50% increased chance to not naturally recover from a downed state.
|Rank 2 = [[Humanoid enemies]] have a 50% increased chance to not naturally recover from a downed state.
|Rank 3 = Human enemies now can enter a downed state earlier.
|Rank 3 = Human enemies now can enter a downed state earlier.
|Rank 4 = Previous ranks now apply to all enemy types. You now do 100% more damage to downed enemies.
|Rank 4 = Previous ranks now apply to all enemy types. You now do 100% more damage to downed enemies.