Concealment: Difference between revisions

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(Created page with "{{Skill Infobox |Image = Concealment.png |Name = Concealment |Type = Physical |Tier = Master |Background = |Description = Unknown |Rank 1 = You are 20% harder to detect while sneaking. |Rank 2 = You are 35% harder to detect while sneaking and floor-based traps and mines are now highlighted as you approach. |Rank 3 = You are 50% harder to detect while sneaking and can run silently. |Rank 4 = You disappear from view for a short time after crouching. |Challenge 1 = Remain...")
 
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|Type = Physical
|Type = Physical
|Tier = Master
|Tier = Master
|Tier-number = 4
|Background =  
|Background =  
|Description = Unknown
|Description = Few [[skills]] capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries.
|Rank 1 = You are 20% harder to detect while sneaking.
|Rank 1 = You no longer set off enemy [[mines]]. [[Ranged sneak attacks]] do 2.5x normal damage and your [[melee sneak attacks]] do 4x normal damage.
|Rank 2 = You are 35% harder to detect while sneaking and floor-based traps and mines are now highlighted as you approach.
|Rank 2 = [[Running]] while [[sneaking]] doesn't affect [[stealth]]. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
|Rank 3 = You are 50% harder to detect while sneaking and can run silently.
|Rank 3 = You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
|Rank 4 = You disappear from view for a short time after crouching.
|Rank 4 = Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.
|Challenge 1 = Remain undetected for 120 seconds while sneaking close to enemies.
|Challenge 1 = ??????
|Challenge 2 = Remain undetected for 300 seconds while sneaking close to enemies.
|Challenge 2 = ??????
|Challenge 3 = Remain undetected for 600 seconds while sneaking close to enemies.
|Challenge 3 = ??????
|Patch = 1.0
|Patch = 1.0
}}
}}
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[[Category:Skills]] [[Category:Physical Skills]] [[Category:Name Not Verified]] [[Category:Not Verified]]
[[Category:Skills]] [[Category:Physical Skills]] [[Category:Name Verified]] [[Category:Verified]]

Latest revision as of 14:52, 28 August 2023

Concealment
File:Concealment.png
Information
Type Physical
Tier Master
Tier # 4
Description Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries.
Rank 1 You no longer set off enemy mines. Ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
Rank 2 Running while sneaking doesn't affect stealth. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
Rank 3 You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
Rank 4 Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.
Challenge 1 ??????
Challenge 2 ??????
Challenge 3 ??????
Patch 1.0

Concealment is a Tier 4 (Master) Physical Skill.


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