Bounty Hunter: Difference between revisions

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==Starting Skills==
==Starting Skills==
'''[[Piloting]]''' - As more people journey into space, the number of those certified to effectively pilot various types of spacecraft has increased dramatically.
{{#ask:[[Category:Skills]] [[Background::Bounty Hunter]]
 
|?=Skill
'''[[Targeting Control Systems]]''' - Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.
|?Description#-
 
|?Rank 1#-
'''[[Boost Pack Training]]''' - Specialized training and innovations in personal mobility systems have allowed for unfettered exploration on [[alien]] worlds.
|?Rank 2#-
|?Rank 3#-
|?Rank 4#-
|limit=99999
|headers=plain
|sort=Tier-number
|order=asc,asc
}}


==Guide==
==Guide==

Revision as of 04:25, 31 August 2023

Bounty Hunter
File:Bounty Hunter.jpg
Information
Starting Skills Piloting, Targeting Control Systems, Boost Pack Training
Description Wherever there are wanted individuals, there are those who profit from their capture. And your quarry knows that in the vastness of space, they can run... but they can't hide.
Patch 1.0

Bounty Hunter is a Background.


Starting Skills

SkillDescriptionRank 1Rank 2Rank 3Rank 4
Boost Pack TrainingSpecialized training and innovations in personal mobility systems have allowed for unfettered exploration on alien worlds.You can now utilize boost packs.Using a boost pack expends less fuel.Boost pack fuel regenerates more quicklyDoubles previous bonuses.
PilotingAs more people journey into space, the number of those certified to effectively pilot various types of spacecraft has increased dramatically.You can now utilize ship thrusters.Increased ship turning rate and maneuverability.Unlock the ability to pilot Class B ships.Unlock the ability to pilot Class C ships.
Targeting Control SystemsMissile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.Unlocks ship targeting functionality.Time to lock onto enemy ships is reduced by 15%. Target-locked ships fire at you 25% slower.Time to lock onto enemy ships is reduced by 30%. You have a 10% increased chance of critically hitting a target-locked ship.Time to lock onto enemy ships is reduced by 60%. Deal 20% increased system damage in targeting mode.

Guide

Tips and Tricks

Additional Information

Images

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