Shield Systems: Difference between revisions
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|Tier-number = 2 | |Tier-number = 2 | ||
|Background = | |Background = | ||
|Description = Regardless of the power allocated by the reactor, a ship's shields can be further bolstered by direct manipulation of the system's harmonics. | |Description = Regardless of the [[power]] allocated by the [[reactor]], a [[ship]]'s [[shields]] can be further bolstered by direct manipulation of the system's [[harmonics]]. | ||
|Rank 1 = Your ship has 20% increased shield capacity. | |Rank 1 = Your [[ship]] has 20% increased [[shield capacity]]. | ||
|Rank 2 = Your ship has 40% increased shield capacity. | |Rank 2 = Your ship has 40% increased shield capacity. | ||
|Rank 3 = Your ship has 60% increased shield capacity. | |Rank 3 = Your ship has 60% increased shield capacity. | ||
|Rank 4 = Your shields will occasionally resist 100% of all damage received. | |Rank 4 = Your [[shields]] will occasionally resist 100% of all damage received. | ||
|Challenge 1 = ?????? | |Challenge 1 = ?????? | ||
|Challenge 2 = ?????? | |Challenge 2 = ?????? |
Latest revision as of 19:01, 28 August 2023
Shield Systems | |
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File:Shield Systems.png | |
Information | |
Type | Tech |
Tier | Advanced |
Tier # | 2 |
Description | Regardless of the power allocated by the reactor, a ship's shields can be further bolstered by direct manipulation of the system's harmonics. |
Rank 1 | Your ship has 20% increased shield capacity. |
Rank 2 | Your ship has 40% increased shield capacity. |
Rank 3 | Your ship has 60% increased shield capacity. |
Rank 4 | Your shields will occasionally resist 100% of all damage received. |
Challenge 1 | ?????? |
Challenge 2 | ?????? |
Challenge 3 | ?????? |
Patch | 1.0 |
Shield Systems is a Tier 2 (Advanced) Tech Skill.
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