Targeting Control Systems: Difference between revisions
(Created page with "{{Skill Infobox |Image = Targeting_Control_Systems.png |Name = Targeting Control Systems |Type = Tech |Tier = Novice |Background = |Description = Unknown |Rank 1 = You can target any of the weapon subsystems of an enemy ship. |Rank 2 = You can now target the shield subsystem of an enemy ship. |Rank 3 = You can now target all of the subsystems of an enemy ship. |Rank 4 = Targeting a specific subsystem of an enemy ship does 30% extra damage. |Challenge 1 = Deal 250 damage...") |
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|Type = Tech | |Type = Tech | ||
|Tier = Novice | |Tier = Novice | ||
|Background = | |Tier-number = 1 | ||
|Description = | |Background = Bounty Hunter | ||
|Rank 1 = | |Description = [[Missile weapons]] are favored because they can lock onto an [[enemy]] [[ship]], but an intimate knowledge of tracking systems can make them even more effective. | ||
|Rank 2 = | |Rank 1 = Unlocks [[ship targeting]] functionality. | ||
|Rank 3 = You | |Rank 2 = Time to lock onto [[enemy]] [[ships]] is reduced by 15%. [[Target-locked ship]]s fire at you 25% slower. | ||
|Rank 4 = | |Rank 3 = Time to lock onto enemy ships is reduced by 30%. You have a 10% increased chance of [[critically hitting]] a [[target-locked ship]]. | ||
|Challenge 1 = | |Rank 4 = Time to lock onto enemy ships is reduced by 60%. Deal 20% increased system damage in [[targeting mode]]. | ||
|Challenge 2 = | |Challenge 1 = ?????? | ||
|Challenge 3 = | |Challenge 2 = ?????? | ||
|Challenge 3 = ?????? | |||
|Patch = 1.0 | |Patch = 1.0 | ||
}} | }} | ||
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==Images== | ==Images== | ||
[[file:targeting control systems1.jpg|400px]] | |||
==Comments== | ==Comments== | ||
<comments /> | <comments /> | ||
[[Category:Skills]] [[Category:Tech Skills]] [[Category:Name | [[Category:Skills]] [[Category:Tech Skills]] [[Category:Name Verified]] [[Category:Verified]] |
Latest revision as of 18:27, 28 August 2023
Targeting Control Systems | |
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File:Targeting Control Systems.png | |
Information | |
Type | Tech |
Tier | Novice |
Tier # | 1 |
Background | Bounty Hunter |
Description | Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective. |
Rank 1 | Unlocks ship targeting functionality. |
Rank 2 | Time to lock onto enemy ships is reduced by 15%. Target-locked ships fire at you 25% slower. |
Rank 3 | Time to lock onto enemy ships is reduced by 30%. You have a 10% increased chance of critically hitting a target-locked ship. |
Rank 4 | Time to lock onto enemy ships is reduced by 60%. Deal 20% increased system damage in targeting mode. |
Challenge 1 | ?????? |
Challenge 2 | ?????? |
Challenge 3 | ?????? |
Patch | 1.0 |
Targeting Control Systems is a Tier 1 (Novice) Tech Skill. It is the starting skill for the Background Bounty Hunter.
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