Ballistic Weapon Systems: Difference between revisions
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|Description = | |Description = Where there have been significant advancements in ship-borne weaponry, sometimes the simplest tool is the most effective. | ||
|Rank 1 = Ballistic weapon systems do 10% more damage. | |Rank 1 = Ballistic weapon systems do 10% more damage. | ||
|Rank 2 = Ballistic weapon systems do 20% more damage. | |Rank 2 = Ballistic weapon systems do 20% more damage. |
Revision as of 00:45, 27 August 2023
Ballistic Weapon Systems | |
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File:Ballistic Weapon Systems.png | |
Information | |
Type | Tech |
Tier | Novice |
Tier # | 1 |
Background | Long Hauler |
Description | Where there have been significant advancements in ship-borne weaponry, sometimes the simplest tool is the most effective. |
Rank 1 | Ballistic weapon systems do 10% more damage. |
Rank 2 | Ballistic weapon systems do 20% more damage. |
Rank 3 | Ballistic weapon systems do 30% more damage. |
Rank 4 | Ballistic weapon systems have 30% increased range and will cause additional damage to the hull of enemy ships. |
Challenge 1 | Deal 250 damage to enemy ships with ballistic weapons. |
Challenge 2 | Deal 500 damage to enemy ships with ballistic weapons. |
Challenge 3 | Deal 1000 damage to enemy ships with ballistic weapons. |
Patch | 1.0 |
Ballistic Weapon Systems is a Tier 1 (Novice) Tech Skill. It is the starting skill for the Background Long Hauler.
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