Targeting Control Systems: Difference between revisions

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|Type = Tech
|Type = Tech
|Tier = Novice
|Tier = Novice
|Tier # = 1
|Tier-number = 1
|Background = Bounty Hunter
|Background = Bounty Hunter
|Description = Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.
|Description = Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.

Revision as of 12:48, 25 August 2023

Targeting Control Systems
File:Targeting Control Systems.png
Information
Type Tech
Tier Novice
Tier # 1
Background Bounty Hunter
Description Missile weapons are favored because they can lock onto an enemy ship, but an intimate knowledge of tracking systems can make them even more effective.
Rank 1 You can target any of the weapon subsystems of an enemy ship.
Rank 2 You can now target the shield subsystem of an enemy ship.
Rank 3 You can now target all of the subsystems of an enemy ship.
Rank 4 Targeting a specific subsystem of an enemy ship does 30% extra damage.
Challenge 1 Deal 250 damage to any subsystem of enemy ships.
Challenge 2 Deal 500 damage to any subsystem of enemy ships.
Challenge 3 Deal 1000 damage to any subsystem of enemy ships.
Patch 1.0

Targeting Control Systems is a Tier 1 (Novice) Tech Skill. It is the starting skill for the Background Bounty Hunter.


Guide

Tips and Tricks

Images

Targeting control systems1.jpg

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