Concealment: Difference between revisions

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|Name = Concealment
|Name = Concealment
|Type = Physical
|Type = Physical
|Tier = 4 - Master
|Tier = Master
|Tier # = 4
|Background =  
|Background =  
|Description = Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries
|Description = Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries

Revision as of 12:47, 25 August 2023

Concealment
File:Concealment.png
Information
Type Physical
Tier Master
Description Few skills capture the imagination like the ability to remain undetected, used by assassins, special forces operatives, and simple thieves alike for centuries
Rank 1 You no longer set off enemy mines. Ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
Rank 2 Running while sneaking doesn't affect stealth. Ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
Rank 3 You gain a Chameleon-like ability when completely still and sneaking. Ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 8x normal damage.
Rank 4 Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.
Challenge 1 ??????
Challenge 2 ??????
Challenge 3 ??????
Patch 1.0

Concealment is a Tier (Master) Physical Skill.


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