Property:Rank 1

Showing 20 pages using this property.
A
[[Ship reactors]] produce 1 extra unit of [[power]].  +
Attacks ignore 15% of a target's [[armor]].  +
Increase [[grav jump range]] of [[jump drives]] by 15%.  +
You can [[scan]] the [[moons]] of your current [[planet]]. You have a 10% chance to discover a [[trait]] when [[scanning]].  +
[[Automated ship weapons]] do 10% more damage and reduce all [[targeting mode]] costs by 20%.  +
B
[[Ballistic ship weapons]] have 10% increased damage and cost 20% less to use in [[Targeting Mode]].  +
[[Ballistic weapons]] do 10% more damage.  +
Nearby [[enemies]] take damage when you [[boost]] and have a chance to [[catch on fire]].  +
You can now utilize [[boost pack]]s.  +
Get more [[common]] and [[uncommon]] [[organic resources]] from [[plants]], learn additional info about them from the [[scanner]], and allows some plants to be [[cultivated]] at your [[outposts]].  +
[[Unarmed attacks]] do 25% more damage. 25% less [[O2]] used when using a [[power attack]].  +
C
Slightly increased chance to [[recover]] from [[injuries]] naturally.  +
You can create improved [[chems]], and [[research]] additional chems at a [[Research Lab]].  +
Buy for 5% less and sell for 10% more.  +
You no longer set off enemy [[mines]]. [[Ranged sneak attacks]] do 2.5x normal damage and your [[melee sneak attacks]] do 4x normal damage.  +
[[Human enemies]] have a 30% increased chance to enter a [[downed state]] after taking enough damage.  +
D
[[Ships]] 10% stronger will automatically surrender to [[piracy demands]]. [[Enemy]] [[contraband scans]] are 10% less effective.  +
Slightly increased chance to recover from [[infections]] naturally.  +
Throwing [[grenades]] now shows a trajectory arc. Explosions have a 25% larger radius.  +
You can force a target [[NPC]] at or below your [[level]] to stop fighting for a while.  +