One Giant Leap
One Giant Leap is the mission 19 of Main Mission.
One Giant Leap | |
---|---|
File:One Giant Leap.jpg | |
Information | |
Type | Main Mission |
Number | 19 |
Level | ????? |
Requirement | Complete Revelation |
Location | Landing Site Buried Temple in Planet Masada III of Masada |
Starting NPC | Choice dependent |
Description | I have all the Artifacts. I need to assemble them into the Armillary onboard my ship. |
Achievement | One Giant Leap (Achievement) |
Previous Mission | Revelation |
Patch | 1.0 |
Walkthrough
As your journey in Starfield begins to draw to a close, the mission titled "One Giant Leap" offers players an introspective moment. As you prepare for what could be the final steps of your adventure, you have the opportunity to converse with your Companions. This allows you to reflect on your collective experiences, decisions made, and the friendships forged throughout the game. However, if you're eager to see the culmination of your story, this conversation can be bypassed.
The next crucial step in this mission is to build the Armillary on your ship. To do this, approach the main control panel on your ship. An interaction prompt will appear, allowing you to assemble this intricate device. Once assembled, the Armillary acts as the gateway to the finale.
With the Armillary in place, it's time to power up the ship's grav drive. Doing so thrusts you into a mysterious and seemingly endless void. But you're not alone. Awaiting you is a character, steeped in enigma, ready to provide clarity about the game's narrative and your place within it. As you converse, ephemeral scenes play out around the perimeter of the void, showcasing the fates of the various characters you've encountered during your playthrough. This is especially prevalent if you decide to venture into Unity at this moment.
For those not yet ready to embrace the game's conclusion, walking away from the central area will safely return you to the familiar confines of your ship. This option gives players the flexibility to complete any remaining side quests, engage in additional exploration, or simply delay the inevitable for a bit longer.
However, if you're prepared to see how your story unfolds, walk confidently into the center of the void. Beware, though: this decision carries weight. Upon doing so, the game restarts in New Game Plus (NG+). Your journey begins anew, but not entirely from scratch. While your inventory is wiped clean, your character retains their acquired levels and perks, serving as a testament to your previous exploits. Moreover, as a nod to your accomplishments, you are bequeathed a unique ship and a set of armor. The game narrative jumps past the initial mission, placing you en route to the Lodge for a fresh start.
This mission not only concludes "One Giant Leap" but also brings closure to the overarching narrative of Starfield. Whether you choose to bask in the afterglow of completion or dive right back into the game's universe with NG+, the choices and experiences of your playthrough will surely leave a lasting impact.
Objectives
1. (Optional) Talk to your friends before you leave
2. Build the Armillary on your ship
3. Power up the grav drive to jump to the Unity
Ending Explained
In Starfield, players are on a quest to gather artifacts to build a machine called the Armillary. This machine can transport them to a parallel universe known as "The Infinity," where they are "reborn" as a "Starborn." The game involves interactions with other Starborn, specifically "The Hunter" and "The Emissary," who are also searching for the artifacts with the hope of eventually reaching the "center" of all universes and meeting their creators.
In the end, after collecting all the artifacts, players build the Armillary and use it to teleport to "The Infinity." Here, they encounter a clone of themselves from a different universe. Stepping through a gate of light, they are reborn in a new universe and start anew in a New Game+ mode, retaining only their level and skills. In this new cycle, the locations of the artifacts are randomized, and the quest to rebuild the Armillary begins again.
Throughout the game, players make choices that are reflected in the ending illustrations. These choices involve aligning with either the Hunter or the Emissary, or choosing to go it alone, among other decisions related to faction questlines.
The game leaves several mysteries unresolved. Players never meet the "Creators" of the artifacts or learn the origin of the Armillary. There is also no known "end point" to the cycles of rebirth, leaving players in an infinite loop of gathering artifacts and transitioning to new universes. Overall, the game ends with more questions than answers, suggesting a universe filled with endless possibilities and mysteries.