Outposts: Difference between revisions

205 bytes added ,  7 September 2023
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
{{see also|Features}}
{{see also|Features}}
==Introduction==
==Introduction==
[[Outposts]] are one of the most versatile parts of Starfield that will help with long term play of the game. An outpost serves as both a place to hang your spacesuit between jumping between systems and a resource gathering opportunity. Each outpost has the ability create a stockpile of resources that will fuel the improvement of weapons, spacesuits, ships, and outposts. It will also create a comfortable place of your choosing to spend a moment catching your breath between fighting spacers, scanning rocks, and running from aggressive alien creatures.
[[Outposts]] are one of the most versatile parts of [[Starfield]] that will help with long term play of the game. An outpost serves as both a place to hang your [[spacesuit]] between jumping between systems and a [[resource]] [[gathering]] opportunity. Each outpost has the ability create a stockpile of [[resources]] that will fuel the improvement of [[weapons]], [[spacesuits]], [[ships]], and outposts. It will also create a comfortable place of your choosing to spend a moment catching your breath between fighting [[spacers]], [[scanning]] rocks, and running from aggressive [[alien]] [[creatures]].


==Finding the Right Spot to Settle==
==Finding the Right Spot to Settle==
The majesty of the Settled Systems is going to be overwhelming at first due to the expanse of cold space, fiery stars, whirling planetary bodies, and the after image of ship engines. Whether it is going to be a wintery forest world or a barren husk, finding the right place to put down an outpost is critical. While scenic vistas are great for the aesthetic, it could be that you are looking for a resource that is hard to come by.  You should scan a planet before choosing an outpost location just to make sure it has something to help with continuing to complete goals you have set for yourself.
The majesty of the [[Settled Systems]] is going to be overwhelming at first due to the expanse of cold space, fiery stars, whirling planetary bodies, and the after image of [[ship]] [[engines]]. Whether it is going to be a wintery forest world or a barren husk, finding the right place to put down an outpost is critical. While scenic vistas are great for the aesthetic, it could be that you are looking for a resource that is hard to come by.  You should scan a planet before choosing an outpost location just to make sure it has something to help with continuing to complete goals you have set for yourself.


[[File:outposts getting started1.jpeg|400px]]
[[File:outposts getting started1.jpeg|400px]]


Select the planet and run a scan to see the available information for the planet.
Select the [[planet]] and run a scan to see the available information for the planet.


[[File:outposts getting started2.jpeg|400px]]
[[File:outposts getting started2.jpeg|400px]]
Line 17: Line 17:


==Place Down Your Outpost Beacon==
==Place Down Your Outpost Beacon==
When you've found the correct planet with the right deciding factors, you just need to pick your location to land your ship and begin settling.
When you've found the correct planet with the right deciding factors, you just need to pick your location to land your [[ship]] and begin settling.


Once you've settled on a location which can hold your outpost, you will need to select and deploy the Outpost Beacon.
Once you've settled on a location which can hold your outpost, you will need to select and deploy the [[Outpost Beacon]].


[[File:outposts getting started4.jpeg|400px]]
[[File:outposts getting started4.jpeg|400px]]
Line 28: Line 28:


==Begin Building the Outpost==
==Begin Building the Outpost==
The first step with building is to put down any extractors you plan on making use of in the outpost. This can be adjusted later, but a good way to start gathering resources is to start generating them.
The first step with building is to put down any [[extractors]] you plan on making use of in the outpost. This can be adjusted later, but a good way to start [[gathering]] [[resources]] is to start [[generating]] them.


[[File:outposts getting started6.jpeg|400px]]
[[File:outposts getting started6.jpeg|400px]]
Line 36: Line 36:
[[File:outposts getting started7.jpeg|400px]]
[[File:outposts getting started7.jpeg|400px]]


With an extractor down, it will need power so you should put something down that begins generating power.
With an extractor down, it will need power so you should put something down that begins generating [[power]].


[[File:outposts getting started8.jpeg|400px]]
[[File:outposts getting started8.jpeg|400px]]


Link the power generator to the extractor. This can be done by holding E on the power generator and then running the red line to the extractor. Once completed, the extractor will begin extracting.
Link the power generator to the extractor. This can be done by holding E on the [[power generator]] and then running the red line to the extractor. Once completed, the extractor will begin extracting.


[[File:outposts getting started9.jpeg|400px]]
[[File:outposts getting started9.jpeg|400px]]


==Build a Space for Crew to Live==
==Build a Space for Crew to Live==
The next stage of creating an outpost is to build a habitable location. This can be done by placing an airlock to ensure enclosed, safe place for your crew and yourself.
The next stage of creating an outpost is to build a habitable location. This can be done by placing an [[airlock]] to ensure enclosed, safe place for your [[crew]] and yourself.


Place down an Airlock
Place down an Airlock
Line 51: Line 51:
[[File:outposts getting started10.jpeg|400px]]
[[File:outposts getting started10.jpeg|400px]]


Place a connecting hab unit to the Airlock.
Place a connecting [[hab]] unit to the [[Airlock]].


[[File:outposts getting started11.jpeg|400px]]
[[File:outposts getting started11.jpeg|400px]]


==Place a Crew Station==
==Place a Crew Station==
Place a crew station to allow for a crew member to be stationed at your outpost.
Place a [[crew station]] to allow for a [[crew member]] to be stationed at your outpost.


Once you've stepped into the interior of your first outpost for the first time, you will want to begin decorating. One of the key things to make sure to put down is a Crew Station. With a crew member present, you can bring hired help to improve production of items, expand your outpost building ability, and many other things.
Once you've stepped into the interior of your first outpost for the first time, you will want to begin decorating. One of the key things to make sure to put down is a [[Crew Station]]. With a crew member present, you can bring hired help to improve production of items, expand your outpost building ability, and many other things.


Place down a crew station.
Place down a crew station.
Line 64: Line 64:
[[File:outposts getting started12.jpeg|400px]]
[[File:outposts getting started12.jpeg|400px]]


With the crew station down, you will be able to begin assigning hired crew members to your outpost.
With the crew station down, you will be able to begin assigning hired [[crew members]] to your outpost.


[[File:outposts getting started13.jpeg|400px]]
[[File:outposts getting started13.jpeg|400px]]


==Decorate Your Outpost Home==
==Decorate Your Outpost Home==
There are a wide variety of things which can be created and placed in an outpost. There are many sections of the outpost build menu from the decorative to the functional. It is important to take some time to review and figure out what fits your style best.
There are a wide variety of things which can be created and placed in an outpost. There are many sections of the outpost build menu from the decorative to the functional. It is important to take some time to review and figure out what fits your style best.


Storage: This section will allow you to place storage containers in your outpost so that you can offload anything you've been holding onto. This also includes weapon racks and slate stands which hold weapons and weapon slates.
*'''[[Storage]]''': This section will allow you to place [[storage containers]] in your outpost so that you can offload anything you've been holding onto. This also includes [[weapon racks]] and [[slate stands]] which hold [[weapons]] and [[weapon slates]].


[[File:outposts getting started14.jpeg|400px]]
[[File:outposts getting started14.jpeg|400px]]


Workbenches: Upgrading your weapons, enhancing your spacesuit, crafting scrumptious meals, or creating aid pharmaceuticals, it always saves some time to have access to workbenches in a place you frequent.
*'''[[Workbenches]]''': Upgrading your weapons, enhancing your [[spacesuit]], [[crafting]] scrumptious [[meals]], or creating [[aid]] [[pharmaceuticals]], it always saves some time to have access to [[workbenches]] in a place you frequent.
   
   
[[File:outposts getting started15.jpeg|400px]]
[[File:outposts getting started15.jpeg|400px]]


Furnishings: Making your hab more livable is a goal.  Every crew needs to have somewhere comfy to rest in between their duties.
*'''[[Furnishings]]''': Making your [[hab]] more livable is a goal.  Every crew needs to have somewhere comfy to rest in between their duties.
Make yourself a home.
Make yourself a home.


1,664

edits