Ballistic Weapon Systems: Difference between revisions

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|Tier-number = 1
|Tier-number = 1
|Background = Long Hauler
|Background = Long Hauler
|Description = While there have been significant advancements in ship-borne weaponry, sometimes the simplest tool is the most effective.
|Description = While there have been significant advancements in [[ship-borne weaponry]], sometimes the simplest tool is the most effective.
|Rank 1 = Ballistic ship weapons have 10% increased damage and cost 20% less to use in Targeting Mode.
|Rank 1 = [[Ballistic ship weapons]] have 10% increased damage and cost 20% less to use in [[Targeting Mode]].
|Rank 2 = Ballistic ship weapons have 20% increased damage and recharge 15% faster.
|Rank 2 = Ballistic ship weapons have 20% increased damage and [[recharge]] 15% faster.
|Rank 3 = Ballistic ship weapons have 30% increased damage and recharge 30% faster.
|Rank 3 = Ballistic ship weapons have 30% increased damage and recharge 30% faster.
|Rank 4 = Ballistic ship weapons do 50% more damage to individual systems.
|Rank 4 = Ballistic ship weapons do 50% more damage to individual systems.