Tech Skills: Difference between revisions

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<noinclude>{{see also|Skills}}
<noinclude>{{see also|Skills}}
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==Introduction==
[[Tech Skills]] primarily revolve around [[space exploration]], emphasizing the enhancement and management of a single [[ship]] or an entire [[fleet]]. These [[skills]] equip you to modify, substitute, or even tailor the numerous [[components]] of your [[ship]]. Various [[skills]] enable you to access new [[modules]] or capabilities for diverse [[weapon systems]], [[shields]], [[rocket boosters]], [[payloads]], and [[targeting controls]]. Moreover, you have the liberty to enlarge your [[ship]]'s [[size]] and dimension and even assemble a complete [[fleet]] as per your desires.
For these goals, several pathways are available. You can purchase [[pre-built ships]] at [[Space Ports]], or choose to acquire standalone [[pre-built modules]] to integrate into your existing [[ship]] or to swap out old [[modules]]. Acquiring new [[ships]] from vanquished [[enemies]] or through [[exploration]] is another option, but they must be [[registered]] to join your fleet. If you're the innovative type, you can even design your bespoke [[spaceship]] [[modules]] or fabricate entire [[ships]] utilizing [[resources]].
For [[players]] who are deeply fascinated by the [[space exploration]] dimension of [[gameplay]], their primary engagement would be the [[Tech skill tree]]. This provides a vast expanse of [[space combat]], unexpected [[random encounters]], covert [[smuggling]] operations, challenging [[bounty hunter]] [[missions]], daring rescue operations, exploration of ancient crafts and buildings, maneuvering through asteroid clusters, unveiling unknown [[planets]], and even stumbling upon new [[star systems]]. The extensive gameplay glimpses from the Direct and official showcases indicate that space exploration in Starfield is not only a visual treat but also stands solidly as its own gaming experience.
Beyond [[skills]] tailored for [[ship]] enhancement, the Tech tree also integrates four versatile [[skills]] catering to a wider spectrum of gameplay: [[Security]], [[Robotics]], [[Boost Pack Training]], and [[Boost Pack Mastery]]. Given the design of the [[skill system]], if spaceship upgrades don't pique your interest but the aforementioned skills do, you can unlock these four without expending points on spaceship-centric skills.
A notable mention: the presence of these particular skills in the Tech tree hints that they are operational in space, not just on planetary surfaces. This might mean bypassing security measures on sealed doors or interacting with Robots and Turrets during ventures into adversary ships or extraterrestrial constructs.
Yet, the most captivating notion is deploying your Boost Pack in the vastness of space. Visualize stealthily nearing a supposedly 'deserted' space hub, utilizing the Boost Pack's flight capabilities for a spacewalk, and then employing the security skill to bypass entry points and delve into its mysteries.
==Skills==
==Skills==
</noinclude>{{#ask:[[Category:Skills]] [[Category:Tech Skills]]
</noinclude>{{#ask:[[Category:Skills]] [[Category:Tech Skills]]
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}}<noinclude>
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==Overview==
[[Tech Skills]] primarily revolve around [[space exploration]], emphasizing the enhancement and management of a single [[ship]] or an entire [[fleet]]. These [[skills]] equip you to modify, substitute, or even tailor the numerous [[components]] of your [[ship]]. Various [[skills]] enable you to access new [[modules]] or capabilities for diverse [[weapon systems]], [[shields]], [[rocket boosters]], [[payloads]], and [[targeting controls]]. Moreover, you have the liberty to enlarge your [[ship]]'s [[size]] and dimension and even assemble a complete [[fleet]] as per your desires.
For these goals, several pathways are available. You can purchase [[pre-built ships]] at [[Space Ports]], or choose to acquire standalone [[pre-built modules]] to integrate into your existing [[ship]] or to swap out old [[modules]]. Acquiring new [[ships]] from vanquished [[enemies]] or through [[exploration]] is another option, but they must be [[registered]] to join your fleet. If you're the innovative type, you can even design your bespoke [[spaceship]] [[modules]] or fabricate entire [[ships]] utilizing [[resources]].
For [[players]] who are deeply fascinated by the [[space exploration]] dimension of [[gameplay]], their primary engagement would be the [[Tech skill tree]]. This provides a vast expanse of [[space combat]], unexpected [[random encounters]], covert [[smuggling]] operations, challenging [[bounty hunter]] [[missions]], daring rescue operations, exploration of ancient crafts and buildings, maneuvering through asteroid clusters, unveiling unknown [[planets]], and even stumbling upon new [[star systems]]. The extensive gameplay glimpses from the Direct and official showcases indicate that space exploration in Starfield is not only a visual treat but also stands solidly as its own gaming experience.
Beyond [[skills]] tailored for [[ship]] enhancement, the Tech tree also integrates four versatile [[skills]] catering to a wider spectrum of gameplay: [[Security]], [[Robotics]], [[Boost Pack Training]], and [[Boost Pack Mastery]]. Given the design of the [[skill system]], if spaceship upgrades don't pique your interest but the aforementioned skills do, you can unlock these four without expending points on spaceship-centric skills.
A notable mention: the presence of these particular skills in the Tech tree hints that they are operational in space, not just on planetary surfaces. This might mean bypassing security measures on sealed doors or interacting with Robots and Turrets during ventures into adversary ships or extraterrestrial constructs.
Yet, the most captivating notion is deploying your Boost Pack in the vastness of space. Visualize stealthily nearing a supposedly 'deserted' space hub, utilizing the Boost Pack's flight capabilities for a spacewalk, and then employing the security skill to bypass entry points and delve into its mysteries.


[[Category:Skill Types]]</noinclude>
[[Category:Skill Types]]</noinclude>
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