No Sudden Moves: Difference between revisions

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*He'll inform you the [[Captain Petrov]] of [[the Scow]] has another one of the artifacts. Let [[Vladimir]] know when you're ready to go to the Scow - note that you will be locked to having [[Sarah]] as your [[companion]] until you complete this [[mission]].
*He'll inform you the [[Captain Petrov]] of [[the Scow]] has another one of the [[artifacts]]. Let [[Vladimir]] know when you're ready to go to the Scow - note that you will be locked to having [[Sarah]] as your [[companion]] until you complete this [[mission]].


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***Player can pass a [[speech challenge]] to dock with the Scow peacefully. Failing this speech challenge makes The Scow [[hostile]]                    
***Player can pass a [[speech challenge]] to dock with the Scow peacefully. Failing this speech challenge makes The Scow [[hostile]]                    
***[[Sam Coe]] can speak to them if is set as one of your followers and he will trick the Scow to peacefully allow docking                    
***[[Sam Coe]] can speak to them if is set as one of your followers and he will trick the Scow to peacefully allow docking                    
***Barret can speak to them if he is set as one of your followers. If you choose this option, the Scow will become hostile.                     
***[[Barret]] can speak to them if he is set as one of your followers. If you choose this option, the Scow will become hostile.                     
**Attacking/Disabling the [[Engines]] - If you choose this option, the [[Scow guards]] will become hostile if you board the ship.
**Attacking/Disabling the [[Engines]] - If you choose this option, the [[Scow guards]] will become hostile if you board the ship.
*
*
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*There are multiple ways to gain access to the Gallery where the artifact is kept.
*There are multiple ways to gain access to [[the Gallery]] where the artifact is kept.
*When you meet [[Tao Xun]], his level of [[hostility]] towards you will depend on how you boarded the ship. If he is [[hostile]], you can complete a [[speech challenge]] to have the guards stand down and become peaceful.
*When you meet [[Tao Xun]], his level of [[hostility]] towards you will depend on how you boarded the ship. If he is [[hostile]], you can complete a [[speech challenge]] to have the [[guards]] stand down and become peaceful.
*You will then meet [[Petrov]].
*You will then meet [[Petrov]].


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*When you meet [[Petrov]], you have several options:
*When you meet [[Petrov]], you have several options:
**Choice 1: Convince Petrov to open the room for you. 
**Choice 1: Convince Petrov to open the room for you. 
***If you succeed, you can follow Petrov into the vault and enter areas peacefully if you are following Petrov
***If you succeed, you can follow Petrov into [[the vault]] and enter areas peacefully if you are following Petrov
***He will then reveal the artifact to you after entering the vault. 
***He will then reveal the artifact to you after entering the vault. 
**Choice 2: Fight Petrov and [[the Scow]] Guards to force your way into [[the Vault]]. 
**Choice 2: Fight Petrov and [[the Scow]] Guards to force your way into [[the Vault]]. 
***You can attack Petrov at any time to take [[the Key]] from him. You will either be given the key or you can take it from his corpse.                   
***You can attack Petrov at any time to take [[the Key]] from him. You will either be given the key or you can take it from his corpse.                   
***Once Petrov's HP is depleted and will beg for his life
***Once Petrov's [[HP]] is depleted and will beg for his life
****Player can force Petrov to tell his guards to stand down and become Peaceful
****Player can force Petrov to tell his guards to stand down and become Peaceful
****Player can choose to let Petrov live or kill him                    
****Player can choose to let Petrov live or kill him                    
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===Leave the Scow===
===Leave the Scow===
*Find your way out of [[the Scow]]. If you spare [[Petrov]], the remaining guards on the ship will no longer attack you.
*Find your way out of [[the Scow]]. If you spare [[Petrov]], the remaining [[guards]] on the ship will no longer attack you.


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[[File:Starfield_NoSuddenMovesD_EN.PNG|400px]]
*If you had spared [[Captain Petrov]], he'll notify the authorities and you'll be given a LUC bounty for your piracy after exiting the ship.
*If you had spared [[Captain Petrov]], he'll notify the authorities and you'll be given a [[LUC bounty]] for your piracy after exiting the ship.


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[[File:Starfield_NoSuddenMovesD2_EN.PNG|400px]]


===Add the Artifact to the Collection===
===Add the Artifact to the Collection===
*Travel back to [[the Lodge]] to add the new [[Artifact]] to the collection. Keep in mind that you will be apprehended if you have not cleared your LUC bounty.Your bounty can be cleared at any [[Bounty Clearance board]].
*Travel back to [[the Lodge]] to add the new [[Artifact]] to the collection. Keep in mind that you will be apprehended if you have not cleared your [[LUC bounty]].Your bounty can be cleared at any [[Bounty Clearance board]].


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